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550 Days Later, UT3 Linux Appears Dead

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  • #16
    Originally posted by Louise View Post
    Is that a general rule, that there is a performance drop?

    I think I have seen benchmarks that show sometimes the game is a few frames faster on Linux?
    The only game from my experience to have a better experience under WINE in Linux then in Windows is World of Warcraft. My latency has always been extremely better under linux (no joke its a 200ms difference for me) and frame rate has always been even with Windows until a recent patch (3.0.9) that (according to the WINE appDB) removed the -opengl option.

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    • #17
      Try to poke it with a stick.

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      • #18
        UT3 is great and it's a shame if it never makes it to Linux.

        However, what might really make a difference would be someone with money and influence (think Mark Shuttleworth) lobbying a few big game developers/publishers to make or get someone to make (like LGP) Linux ports of some big games. Blizzard with WoW would be great, Bethesda with Fallout/Elder Scrolls would be cool as well. Not to mention Valve with Steam and Source.

        This would propel the creation of stable and usable game-making tools on Linux (easier porting - remember what the guy who made Braid said about Linux and it seems he really tried), as well as establish a certain credibility for the platform.

        LGP have been wasting their time with games few will want to play; they really should be given the chance to work (preferably alongside the development of the Windows version) on some really blockbuster games, I think.
        Last edited by dammarin; 05-22-2009, 02:31 PM.

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        • #19
          Originally posted by MaestroMaus View Post
          @ all the new Linux users reading this: check the Cedega forums first and decide then if it is worth your money.

          I think it is safe to say that is a general rule. I never ever saw a performance increase with a wide variety of games. Feel free to prove me wrong though.
          As someone else suggested, the Windows version of Quake 2 ran much faster in Wine (IIRC ~20fps faster), back when I had a 3dfx Voodoo 3. It even ran faster than the native Linux version on my PC.

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          • #20
            Originally posted by Louise View Post
            Solution: Buy Cedega, end of problem
            Dont mind me voicing my opinion but that is some of the most stupid shit i have ever heard (please mind the harsh language). Cedega, when it rarely ever works builds its foundation on wine code and doesn't support back. I have not even bothered to look at the wine licence (i belive it was MIT at the time) but from a morality point of view the cedega team needs a good beating.

            I dont often advocate the theft of software and for cedega i dont either, infact i recommend no one use it.

            If Linux isn't a gaming platform then I suppose windows is? I believe the Xbox3Shitty and Playnation3 are considered "gaming platforms" but please correct me.

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            • #21
              Originally posted by r0ck View Post
              I don't really want to add insult to injury but the only thing stupid about that was you guys buying this before Linux support was confirmed to be working. I wanted to buy UT3 and even pre-ordered it but when I heard they would ship the Linux support as a "patch" afterwards I cancelled and it seems that would have been the right thing to do. I'm still very fond of that whole "someone is paying them to keep it back" conspiracy theory. It works on several consoles and there was even a running build showed off by the dev so what's the problem other than someone doesn't want it to come out. Someone ask icculus about it ... if he doesn't rip your head off maybe we get another excuse to help ourselves over the months until the next article of this kind is posted on phoronix.
              Yeap, I bought it in good faith there would be a linux version since there track record was fine. Its prolly a shit game, from what I've seen of it anyway. The powers that be not even saying anything official about the linux version are really a bunch of dicks. If you have created a community of some kind you should at least respond to it a little. Icculus, bless his little heart, is just a mercenary for hire. He seems to enjoy his work, and is quite good at it. He is either unable (the only reason could be profit here), or unwilling to comment on these work in progress things. So it just comes off as a whole go away and fuck yourself, well let you know when we have something to say.

              Also phoronix fills a niche that no other web site has been competent to fill as of yet, I wouldn't mind seeing some competition to it. Of course there are slow news days and weeks so they fill it up with non-stories like this one. I really don't even mind so much because when there is news in the linux-gaming/graphics front they cover it fairly well. However the guy is obviously trying to make a living here and the more flame bait stories he does like this get more people coming to the forums and linking to the site and clicking on ads. Wham, bam, thank you ma`am.

              I do like phoronix and will continue to frequent it, however I doubt anyone gives a crap about solaris or gtk combobox benchmarks, I do cringe when I see these 9 page stories about 75% of which is menial benchmark graphs that arn't doing anyone any good that isn't a developer.

              cheers

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              • #22
                OpenGL based games can run very fast with wine, even before the Doom 3 Linux binary was out wine was able to run it - and not even slow. But games like UT3 don't have go a OpenGL renderer anymore - if it would have got one, it could run MUCH faster than using the D3D renderer using wine. To port a game without OpenGL render path is certainly more demanding than when it is already there. Not sure if they needed that already for a PS3 port, if so they could add it to an update too...

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                • #23
                  Originally posted by Kano View Post
                  OpenGL based games can run very fast with wine, even before the Doom 3 Linux binary was out wine was able to run it - and not even slow. But games like UT3 don't have go a OpenGL renderer anymore - if it would have got one, it could run MUCH faster than using the D3D renderer using wine. To port a game without OpenGL render path is certainly more demanding than when it is already there. Not sure if they needed that already for a PS3 port, if so they could add it to an update too...

                  IIRC, when it came to the OGL renderers in the UT series it always has been a "add-on" and marked as experimental and unsupported. It's too bad because their OGL renderer was often better then the officially supported D3D renderer, of course that was when OGL stayed in competition with DX and before it decided to take it's long ass break in development allowing DX to strengthen it's position with supporting the latest hardware capabilities.
                  Last edited by deanjo; 05-22-2009, 07:39 PM.

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                  • #24
                    Originally posted by Louise View Post
                    I don't understand the hype about games for Linux. So what if ONE game is ported to Linux. That doesn't change anything. Linux will not be a gaming platform, as long as Windows is installed on 90% of all desktops, and the GPU drivers are optimized for Windows.

                    Solution: Buy Cedega, end of problem
                    One game is one game - It's one step.

                    Cedega is closed source and ATI isn't officially supported...two major disadvantages.

                    btw. I asked Ryan C. Gordon what the status of the linux and mac port of UT3 is and he answered: "still on its way. Being poked and prodded and optimized and stuff."

                    https://twitter.com/H3llsp4wn/statuses/1884551211/
                    https://twitter.com/icculus/status/1887351268
                    Last edited by Odin; 05-22-2009, 07:43 PM.

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                    • #25
                      unfortunately that means F%$# all after a year and a half

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                      • #26
                        Originally posted by Odin View Post
                        btw. I asked Ryan C. Gordon what the status of the linux and mac port of UT3 is and he answered: "still on its way. Being poked and prodded and optimized and stuff."
                        Sounds like what they have been saying about Duke Nukem for over a decade now.

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                        • #27
                          Originally posted by dammarin View Post
                          ...Bethesda with Fallout/Elder Scrolls would be cool as well...
                          You can forget Fallout, it's signed with the new keep the games @ Windows brand "Games for Windows (LIVE)".

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                          • #28
                            Originally posted by deanjo View Post
                            Sounds like what they have been saying about Duke Nukem for over a decade now.
                            yeah ;-) got the same thought :>

                            too bad my ut3 box wont be used again :/ well i played it for a while on windows, but... i want it on my ubuntu box

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                            • #29
                              Originally posted by MaestroMaus View Post
                              You can forget Fallout, it's signed with the new keep the games @ Windows brand "Games for Windows (LIVE)".
                              Well, it is out on the PS3. Even the expansions, which were X360/Win only in the past, are coming out for the Playstation now.

                              Does a game being part of the "Games for Windows" initiative preclude it from coming out on other platforms?
                              Last edited by dammarin; 05-23-2009, 05:22 AM.

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                              • #30
                                well lets make a new initiative...

                                games for systems that dont give you a cerebral haemorrhage.

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