Announcement

Collapse
No announcement yet.

Caster has gone Gold!

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #71
    Originally posted by Svartalf View Post
    If you just bought, it should be the version with the performance problem fixes in it. If you encounter slowdowns, you might need to download the update. If so, I can point you in the right direction shortly. Just let me know.
    **Edit
    Well after some tinkering i did get everything to work. Seems to run fine on fglrx.

    Well i bought it on tuesday iirc. It's version 1.1 according to the installer. Anyway i'm trying to install it on the 64bit version of archlinux but i seem to be missing some 32bit library the installer needs. Any idea which one?
    Last edited by Raven3x7; 06-26-2009, 03:13 PM.

    Comment


    • #72
      Originally posted by Raven3x7 View Post
      Well i bought it on tuesday iirc. It's version 1.1 according to the installer. Anyway i'm trying to install it on the 64bit version of archlinux but i seem to be missing some 32bit library the installer needs. Any idea which one?
      Heh... There's quite few. This is a dump of the libs used by caster.

      Code:
      frank@zaphod:~/caster$ ldd caster.bin 
      	linux-gate.so.1 =>  (0xb80aa000)
      	libSDL-1.2.so.0 => ./libs/libSDL-1.2.so.0 (0xb8014000)
      	libSDL_mixer-1.2.so.0 => ./libs/libSDL_mixer-1.2.so.0 (0xb7f9b000)
      	libSDL_sound-1.0.so.1 => ./libs/libSDL_sound-1.0.so.1 (0xb7f58000)
      	libSDL_image-1.2.so.0 => ./libs/libSDL_image-1.2.so.0 (0xb7f3d000)
      	libpthread.so.0 => /lib/tls/i686/cmov/libpthread.so.0 (0xb7f02000)
      	libX11.so.6 => /usr/lib/libX11.so.6 (0xb7e13000)
      	libGL.so.1 => /usr/lib/libGL.so.1 (0xb7d59000)
      	libGLU.so.1 => /usr/lib/libGLU.so.1 (0xb7ce6000)
      	libGLEW.so.1.5 => ./libs/libGLEW.so.1.5 (0xb7ca5000)
      	libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7c96000)
      	libc.so.6 => /lib/tls/i686/cmov/libc.so.6 (0xb7b33000)
      	libm.so.6 => /lib/tls/i686/cmov/libm.so.6 (0xb7b0d000)
      	libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb7a1d000)
      	libdl.so.2 => /lib/tls/i686/cmov/libdl.so.2 (0xb7a19000)
      	libvorbisfile.so.3 => ./libs/libvorbisfile.so.3 (0xb7a11000)
      	libpng12.so.0 => /usr/lib/libpng12.so.0 (0xb79eb000)
      	/lib/ld-linux.so.2 (0xb80ab000)
      	libxcb.so.1 => /usr/lib/libxcb.so.1 (0xb79d1000)
      	libGLcore.so.1 => /usr/lib/libGLcore.so.1 (0xb6ab8000)
      	libnvidia-tls.so.1 => /usr/lib/tls/libnvidia-tls.so.1 (0xb6ab6000)
      	libXext.so.6 => /usr/lib/libXext.so.6 (0xb6aa6000)
      	libvorbis.so.0 => ./libs/libvorbis.so.0 (0xb6a7d000)
      	libz.so.1 => /lib/libz.so.1 (0xb6a67000)
      	libXau.so.6 => /usr/lib/libXau.so.6 (0xb6a62000)
      	libXdmcp.so.6 => /usr/lib/libXdmcp.so.6 (0xb6a5d000)
      	libogg.so.0 => ./libs/libogg.so.0 (0xb6a58000)
      It's my suggestion that you follow Arch's faq on 32-bit within 64-bit and install ALL of the compatibility libs. If you're willing to go through the contortions, the above list should be a good guide- but keep in mind, nobody on 64-bits has really had any major issues with the game once they put the whole suite of 32-bit compat support on.

      Comment


      • #73
        Originally posted by Kano View Post
        Any update for the FPS code?
        The only way to currently get at it is through the debug version. You can get a solid FPS count through BuGLe as it works correctly and it's probably a good way to get FPS on just about any game out there. I'll see if there's any impact with adding it in "proper" for the second episode release.

        Comment


        • #74
          Originally posted by Svartalf View Post
          Heh... There's quite few. This is a dump of the libs used by caster.
          Thx. I did already install all the libs 32bit libs in the community repo and the game works fine now

          Comment

          Working...
          X