And streaming of some video at crappy low resolution can not be compared to a game screen. In a video it is acceptable if the resolution is low and compression artifacts are visible. In a game though you want 1680x1050 at pixel precision so any trace of compression artifacts is not tolerable. Furthermore as Svartalf mentioned above ( and I can confirm this doing this in my company too to do support over the net ) try doing 1680x1050 through VNC over the internet and then we talk again about how feasible streaming such screens is. Hell even over LAN ( if I sit in the building not at home for example ) this is damn slow and totally unusable to play a game.
No announcement yet.
OnLive - Why Linux Gamers Should Take Notice