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So is Steam coming to Linux or not?

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  • #16
    Originally posted by Dragonlord View Post
    Ah okay... so it's a kernel not a "platform" like Steam or alike. Already though...
    Yeah we're only the kernel (and some system code) but we're working with Dream Linux to make a Linux that works with Atom cpu netbooks:

    Hak5.org

    But we want to make a Linux specifically for gaming also.

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    • #17
      Originally posted by hybridr6 View Post
      ftp://ftp.ibiblio.org/pub/linux/dist...20for%20linux/

      I have not tried it, but it's interesting none the less.
      I'm a little scared to download that... looks like warez or something. Can't screw up my devel rig to test!

      What are those supposed to be?

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      • #18
        Originally posted by Thaidog View Post
        I'm a little scared to download that... looks like warez or something. Can't screw up my devel rig to test!

        What are those supposed to be?
        Code:
        # Copyright 1999-2007 Gentoo Foundation
        # Distributed under the terms of the GNU General Public License v2
        # $Header: /var/cvsroot/gentoo-x86/games-server/halflife-steam/halflife-steam-2.0.ebuild,v 1.12 2007/03/12 17:56:25 genone Exp $
        
        inherit eutils games
        
        DESCRIPTION="client for Valve Software's Steam content delivery program"
        HOMEPAGE="http://www.steampowered.com/"
        SRC_URI="http://www.steampowered.com/download/hldsupdatetool.bin"
        
        LICENSE="ValveServer"
        I'd say the server bits of steam...

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        • #19
          Originally posted by Thaidog View Post
          I'm a little scared to download that... looks like warez or something. Can't screw up my devel rig to test!

          What are those supposed to be?
          That's an old abandoned attempt that has been around since 2003.

          http://www.fileplanet.com/126568/120...nt-%5BLinux%5D

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          • #20
            Originally posted by Aradreth View Post
            Code:
            # Copyright 1999-2007 Gentoo Foundation
            # Distributed under the terms of the GNU General Public License v2
            # $Header: /var/cvsroot/gentoo-x86/games-server/halflife-steam/halflife-steam-2.0.ebuild,v 1.12 2007/03/12 17:56:25 genone Exp $
            
            inherit eutils games
            
            DESCRIPTION="client for Valve Software's Steam content delivery program"
            HOMEPAGE="http://www.steampowered.com/"
            SRC_URI="http://www.steampowered.com/download/hldsupdatetool.bin"
            
            LICENSE="ValveServer"
            I'd say the server bits of steam...
            It's used to run a source server on Linux. It just provides the means to download the files needed ( including the server binaries ). No client in there... it's sort of the client for the server

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            • #21
              What about this article:

              http://www.phoronix.com/scan.php?pag...irmation&num=1

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              • #22
                Originally posted by Thaidog View Post
                It was never actually confirmed as Valve never said "We're making a linux client" it was just Michael making an assumption, which apparently was wrong.

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                • #23
                  Actually at least RunningWithScissors who are currently making Postal 3 are very well working on a Source client for Linux. I asked them whether there would be an actual Linux Source engine and other Source titles for the platform and their reply was:

                  "we are definately working towards this! keep in touch!"

                  Postal 3 is said to be launched with a working Source Linux engine and I can't think of any way Valve WOULDN'T put Steam in there. In the end Steam is the easiest part of porting those games.

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                  • #24
                    Considering that Vince Desi's not one to make statements he can't back up, I'm thinking the odds are even right at the moment that we're going to see at least Postal3 on Linux, leaving it open for other Source ports to be possible.

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                    • #25
                      Originally posted by Svartalf View Post
                      Considering that Vince Desi's not one to make statements he can't back up, I'm thinking the odds are even right at the moment that we're going to see at least Postal3 on Linux, leaving it open for other Source ports to be possible.
                      My theory goes like this: RWS isn't capable or interested in porting the Source engine by themselves for a single game. Therefore Valve (who were already proceeding with a port) offered them a win-win situation. Both Valve and RWS port the Source engine cooperatively (which gives them additional feedback by implementing an entirely new game Postal 3). Then Valve gets back the rights to use Source Linux code and they would be foolish to NOT release their other games once Steam and Source both run on Linux.

                      It wasn't Mr. Desiderio btw. it was Mike Jaret-Schachter who told me this but it only confirms what earlier interviews had already promised.

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