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Finding Bottlenecks In Your Linux Game, Application

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  • Finding Bottlenecks In Your Linux Game, Application

    Phoronix: Finding Bottlenecks In Your Linux Game, Application

    If you are curious how Valve and Intel improved the OpenGL performance of their Mesa driver and also at the same time finding areas for performance optimizations within the Source Engine, here's some of the tools used...

    http://www.phoronix.com/vr.php?view=MTE0NDE

  • #2
    I think if you were to use these tools with all the application tests in PTS it could act like a call popularity survey. It would show the performance of which calls affect the most apps.

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    • #3
      Wow, Michael writing about bottlenecks without a single beer reference comes somewhat unexpected.

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      • #4
        oprofile > sysprof

        Nah, I have only used oprofile. Anyone have an opinion on how they compare?

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        • #5
          Sysprof is about reinventing the wheel the Gnome way (dumbed down) https://lkml.org/lkml/2005/9/17/131

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          • #6
            Thanks, seems I'm not missing out on anything.

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