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Gnash Starts To Shine With Fourth Beta Release

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  • #21
    Why would just a change to 64 bits reduce crashes?

    Sure, there is more space = less likely to have buffer overflows, but any decent code should not have those.

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    • #22
      There wasn't a problem with the 32-bit version of Flash; run natively under a 32-bit browser, it works fine.

      The problem is fundamentally one of running any 32-bit plugin under nspluginwrapper and a 64-bit browser. So, nspluginwrapper is the underlying problem, but flash is one of those few remaining plugins that required it, until they released a 64-bit native build.

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      • #23
        does it work with vimeo and last.fm ???

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        • #24
          Does gnash handle z-ordering correctly yet?

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          • #25
            Originally posted by 89c51 View Post
            does it work with vimeo and last.fm ???
            Nope. I tried it, a lot of flashcontent doesn't work with Gnash. Youtube works, but only in normal mode not HD mode, and even then it's more CPU intensive than the proprietary Adobe plugin.

            I'm sorry to say, but it will probably take years before Gnash is on par with the proprietary Adobe plugin.

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            • #26
              Just tested 0.8.5, and it looks to it's now roughly equivalent to swfdec. Nice

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              • #27
                What happened to swfdec? There wasn't any commits to git repository at freedesktop.org since December. At least gnash improved to usable levels.

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                • #28
                  Originally posted by Mithrandir View Post
                  What happened to swfdec? There wasn't any commits to git repository at freedesktop.org since December. At least gnash improved to usable levels.
                  Just out of interest: why do we need two opensource Flash projects in the first place?

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                  • #29
                    Originally posted by nanonyme View Post
                    Just out of interest: why do we need two opensource Flash projects in the first place?
                    "We" don't need two Flash projects.
                    It just appears there are two groups of developers who have different approaches and thus develop in different projects. It's their invested time/work, so that's fine. It's the developers decision.

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                    • #30
                      Originally posted by Zhick View Post
                      "We" don't need two Flash projects.
                      It just appears there are two groups of developers who have different approaches and thus develop in different projects. It's their invested time/work, so that's fine. It's the developers decision.
                      I merely noted since I was puzzled by why it should matter if one open Flash project would start piling dust. The other one continues and that ought to be plenty enough.

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