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Haiku OS Makes Way With Second Alpha

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  • Haiku OS Makes Way With Second Alpha

    Phoronix: Haiku OS Makes Way With Second Alpha

    The Wine project isn't the only free software project with official releases being few and far between, but the Haiku Project is in a similar boat. Development on Haiku, the open-source reincarnation of BeOS, started back in 2001 but the first alpha release was only released last year. This month, however, the second alpha release of the Haiku OS has arrived...

    http://www.phoronix.com/vr.php?view=ODI1MQ

  • #2
    Wow! Freaking nice!

    I know what I'll be running on my old EEE Celeron netbook from now on!

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    • #3
      It would be interesting to see some basic benchmarks (IO, disk r/w, GLXgears..) of HaikuOS vs. Linux in Phoronix articles. It definately feels like snappiest system around, but feeling isn't worth knowledge.

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      • #4
        GL benchmarks would be pointless its sofware rendering still... gallium and native drivers may or may not be in progress (there was a guy working on a linux driver layer but it may not be releaasable since he did it at his workplace)

        And of course Haiku already has a gallium port which is worked on occasionally (search aljen in the bug tracker)

        IO benchmarks would be relevant .. compile times and transcoding audio etc would as well.


        BTW you can boot up haiku with as little as 48Mb ram now but it only becomes usable around 96Mb which is enough to load the Web+ browser and open facebook.com. Them min recommended is of course still 128Mb ram....

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        • #5
          Benchmarking would be absolutely useless because the power of Haiku is in their own API's, called 'kits' and their parallel programming.

          I've tried Haiku in the past and it is clear from an end user point of view that it is so fast at what it does that benchmarking for speed is simply pointless...

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          • #6
            I thought BeOS was a non-UNIX operating system. Why are they working on improving POSIX support in Haiku?

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            • #7
              To be able to use linux stuff, obviously

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              • #8
                I think you'll find BeOS had POSIX compatibility.

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                • #9
                  In the past, I downloaded the VMWare image of the previous alpha of Haiku in order to see if I can port an application I'm maintaining to this OS. After I was unable to install the needed development tools because of lack of disk space (45MB free :-/). So I gave it up.

                  I was hoping that the alpha 2 will address the problem of free disk space. But to my astonishment, it didn't. I can't possibly imagine why anyone would limit the size of the first virtual HD this way. It's impossible to install this:

                  http://qt-haiku.ru

                  I don't use Haiku myself, but think it's a good idea for developers to port their applications to it. But they're not making it exactly easy for us :-/

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                  • #10
                    The VMware zip file has a 2gb expanding blank bfs partition you could use...

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                    • #11
                      Indeed, I installed Haiku yesterday with Virtualbox and you can attach the 2Gb partition they provide with the compressed vmdk image. I'm quite impressed by the OS, although it's a bit buggy at the moment. I want to install the KDE4 applications provided by the TiltOS project, it looks pretty neat. I'm curious about its performance when installed on real hardware; without the guest additions it's already very snappy when running virtualised.

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                      • #12
                        Originally posted by Shining Arcanine View Post
                        I thought BeOS was a non-UNIX operating system. Why are they working on improving POSIX support in Haiku?
                        You'd be suprised to find that even Windows is POSIX compatible since Windows 2000. Because of the NT architecture, made to embrace, extend and extinguish as it supports multiple API's of which Win32 is one of them, but Microsoft was so successful it never had to support any other API's untill they realized that their asses where getting kicked by Linux servers.

                        Originally posted by yotambien View Post
                        Indeed, I installed Haiku yesterday with Virtualbox and you can attach the 2Gb partition they provide with the compressed vmdk image. I'm quite impressed by the OS, although it's a bit buggy at the moment. I want to install the KDE4 applications provided by the TiltOS project, it looks pretty neat. I'm curious about its performance when installed on real hardware; without the guest additions it's already very snappy when running virtualised.
                        It can do two 3D apps in OpenGL in software mode and play about 30 avi vids simultanously on a dual PentiumII 400mHz. So yeah it is fast because if how it is programmed.

                        However cramp anything non-Haiku/BeOS on it like GTK/Qt and it will not have that much of speed. The key is killing the layers and cutting complexity.

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                        • #13
                          Originally posted by Aradreth View Post
                          The VMware zip file has a 2gb expanding blank bfs partition you could use...
                          No, I can't. Development tools can only be installed on the first HD.

                          This is just brain damaged if you ask me. :-/

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                          • #14
                            Uh, it does sound weird. Couldn't you install from the iso to a virtual drive instead of using the prepackaged vmdk images? I know the guy from the TiltOS project mentions something about lack of space in the official Haiku images, but I don't know what he says the solution is...

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                            • #15
                              Originally posted by RealNC View Post
                              No, I can't. Development tools can only be installed on the first HD.

                              This is just brain damaged if you ask me. :-/
                              Ah I didn't realise that I only play with the VM image for a couple minutes before sticking it on a hard drive.

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