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Wine 1.7.3 Readies D3D Command Stream Improvements

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  • #16
    Originally posted by AnonymousCoward View Post
    Might be even better if you're not already using the CSMT patches (although I assume you are being in this thread). Although you should make sure you use the SteamPipe beta on both systems as they do have some performance improvements.
    Actually, back when I used wine to play HL2 and L4D2 (before the great penguin winter migration *), CSMT wasn't available.
    I can only assume that CSMT will further improve the Steam engine performance.
    I do plan to test CSMT with wine as soon as I have some free time. I've got an on-going X3:TC game that I cannot convert to the native Linux version due to excessive customization that for the life of me I cannot reproduce (Oh, the irony!). Being severely CPU bottle-necked (The X engine is single threaded) CSMT might actually be a life-saver. (At least until I finally give up and switch to the native Linux version of X3:TC/AP...)

    Thanks for the SteamPipe head's up. I'll give it a test.

    - Gilboa
    * http://blogs.valvesoftware.com/linux...ter-migration/
    DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
    SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
    BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
    LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

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    • #17
      Originally posted by gilboa View Post
      I can only assume that CSMT will further improve the Steam engine performance.
      I do plan to test CSMT with wine as soon as I have some free time. I've got an on-going X3:TC game that I cannot convert to the native Linux version due to excessive customization that for the life of me I cannot reproduce (Oh, the irony!).
      http://blogs.valvesoftware.com/linux...ter-migration/
      One of the developers of CSMT, Stefan Dosinger, was talking of matching or exceeding Windows performance for Source engine games when using CSMT. I haven't tested on Windows native yet but I was getting only somewhat slower than native linux performance for Half Life 2: Lost Coast. Certainly it will depend on the specific hardware and drivers (I'm using a nvidia 660 with binary drivers).

      I'm going to test the open source R600 driver with CSMT on my laptop as I was already getting quite good Source engine performance with stock wine.

      As for Linux native issues, yeah there are still some bugs to be worked around. Native source games don't work in fullscreen using my default window manager, ratpoison, so I have to temporarily switch to fluxbox. Whereas Wine's multiple fullscreen options tend to work one way or another.

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      • #18
        Originally posted by AnonymousCoward View Post
        One of the developers of CSMT, Stefan Dosinger, was talking of matching or exceeding Windows performance for Source engine games when using CSMT. I haven't tested on Windows native yet but I was getting only somewhat slower than native linux performance for Half Life 2: Lost Coast. Certainly it will depend on the specific hardware and drivers (I'm using a nvidia 660 with binary drivers).

        I'm going to test the open source R600 driver with CSMT on my laptop as I was already getting quite good Source engine performance with stock wine.

        As for Linux native issues, yeah there are still some bugs to be worked around. Native source games don't work in fullscreen using my default window manager, ratpoison, so I have to temporarily switch to fluxbox. Whereas Wine's multiple fullscreen options tend to work one way or another.
        Most likely I'm having a bad brain day, but for the life of me I cannot seem to find rebased CSMT patchset for 1.7.3.
        I assume you're using 1.7.1?

        - Gilboa
        DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
        SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
        BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
        LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

        Comment

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