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Ubuntu 13.10 Desktop Tests: Unity 7.1, KDE 4.11, Xfce 4.10, GNOME 3.8

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  • Ubuntu 13.10 Desktop Tests: Unity 7.1, KDE 4.11, Xfce 4.10, GNOME 3.8

    Phoronix: Ubuntu 13.10 Desktop Tests: Unity 7.1, KDE 4.11, Xfce 4.10, GNOME 3.8

    To end off August we have benchmarks up of five popular desktop environments running on Ubuntu 13.10 as of Friday. With feature freeze passing, we now have a good look at the desktop competition for Ubuntu 13.10 and how each of the desktops perform.

    http://www.phoronix.com/vr.php?view=19086

  • #2
    Unity, on the other hand, isn't. It's a generally well performing desktop environment now.

    Thanks for the benchmarks!

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    • #3
      Why did you use XRender mode as opposed to raster for the Qt tests? Raster has been considered the standard for a while now.

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      • #4
        The culptrit of the kde slowness is the widget set.
        Use oxygen/oxygen-gtk under unity or xfce and you'll get the same slowness.

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        • #5
          Originally posted by Vadi View Post
          Unity, on the other hand, isn't. It's a generally well performing desktop environment now.
          Surprisingly...

          I'm curious how these desktops compare on older pc's. This is especially interesting since windows xp support is soon coming to a end.

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          • #6
            ...XRender?

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            • #7
              Originally posted by tmpdir View Post
              Surprisingly...

              I'm curious how these desktops compare on older pc's. This is especially interesting since windows xp support is soon coming to a end.
              I am guessing LXDE and XFCE are the only usable desktops on older PCs.

              Comment


              • #8
                Originally posted by sarmad View Post
                I am guessing LXDE and XFCE are the only usable desktops on older PCs.
                Unity is not usable on any pc simply because of its horrible design. It's like going Windows8

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                • #9
                  I'm a bit surprised how shit KDE is since that was the DE i was thinking to try next. I guess i will wait for framework5 and see if their new generation of qt magic is up to par with the competition.

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                  • #10
                    Originally posted by ACiD View Post
                    Unity is not usable on any pc simply because of its horrible design. It's like going Windows8
                    Agreed. The only thing that keeps me coming back to unity is dash. I can find my stuff much quicker with it. I used to use gnome-do but I find dash works better for me. Although I never use any lenses just the plain search.

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                    • #11
                      Originally posted by ACiD View Post
                      Unity is not usable on any pc simply because of its horrible design. It's like going Windows8
                      Go troll somewhere else. Is your vision impaired? They don't look the same and don't work alike. So what exactly is "like Windows 8"?

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                      • #12
                        Originally posted by Honton View Post
                        KDE 4.11 is slow.

                        Something is seriously wrong with GtkPerf on KDE..

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                        • #13
                          Glad that this might finally shut up all these annoying folks who spread this bullshit that XFCE and LXDE make your games magically run faster than Unity & Co. because they use less RAM.

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                          • #14
                            Originally posted by varikonniemi View Post
                            I'm a bit surprised how shit KDE is since that was the DE i was thinking to try next. I guess i will wait for framework5 and see if their new generation of qt magic is up to par with the competition.
                            Give it a try. You will probably use compositing with OpenGL (2 or 3.1) and Qt qith raster graphics system, like every one else (*). So XRender speed isn't that interesting at all.

                            * http://userbase.kde.org/Desktop_Effe...raphics_System

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                            • #15
                              Why are many benchamarks capped around 60fps? Are you doing benchmarks with vsync on? There is something wrong

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