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Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

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  • Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

    Phoronix: Gnash 0.8.8 Has VA-API, Claims 100% YouTube Compatibility

    As of late the open-source Lightspark Flash Player has been making great progress with features like a LLVM-using JIT engine, out-of-process plug-in support for Firefox, and rendering improvements, the Gnash project that's partially supported by the Free Software Foundation continues to advance too...

    http://www.phoronix.com/vr.php?view=ODUzOQ

  • #2
    now only full speed and flash games to work, and iam ready to change

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    • #3
      Does it accelerate video on R500?

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      • #4
        If that NVIDIA VDPAU back-end for VA-API actually worked, that announcement was cool. But so?
        With recent developments in Lightspark Gnash serves merely as fallback for older ActionScript versions Lightspark can't handle...

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        • #5
          and r600/700?

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          • #6
            Originally posted by Beiruty View Post
            Does it accelerate video on R500?
            which Video Acceleration? The R500 Cards support only Xv.

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            • #7
              Originally posted by Nille View Post
              which Video Acceleration? The R500 Cards support only Xv.
              I mean when someone will release a video acceleration for R500?

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              • #8
                I'm not sure if this is a good or a bad thing... At worst if opensource Flash gets too good, Adobe might abandon Linux for good and people like me who use Flash for more than just video playback would have to use Wine and Windows version of Adobe Flash instead. >.<

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                • #9
                  Originally posted by nanonyme View Post
                  I'm not sure if this is a good or a bad thing... At worst if opensource Flash gets too good, Adobe might abandon Linux for good and people like me who use Flash for more than just video playback would have to use Wine and Windows version of Adobe Flash instead. >.<
                  I can't imagine the hell of the performance hit you get by doing this. It'as already a crap under windows, but with wine...

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                  • #10
                    just installed this version, the standalone binary segfaults whatever I do, and the plugin doesn't show up

                    gnash from getgnash.org, ubuntu lucid 32b

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                    • #11
                      Originally posted by Morpheus View Post
                      I can't imagine the hell of the performance hit you get by doing this. It'as already a crap under windows, but with wine...
                      Oh? I've always had 32bit Adobe Flash running at very high speeds. It's mostly that I probably need better GLSL support for accelerating Windows Flash over Wine than Linux Flash.

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                      • #12
                        Nothing like starting an article with a run-on sentence.

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                        • #13
                          gnash does not work. I give it an F overall.

                          1. It seems to require ancient and dead agg-2.5 (Anti-Grain Geometry/what is that? had to find it on the web) to compile. Configure does not tell you that so it gets an F here.

                          2. agg is difficult to compile. Another F.

                          3. Running plane configure with no options then compiling results in a successful compile. Running the program gives an, "Could not initialize GUI". Another F.

                          4. configuring with, "--enable-gui=gtk" produces, "Error: Could not load movie!" Another F.

                          5. configuring with, "--enable-gui=kde4" is a no go. Another F.

                          6. using the verbose switches give no helpful clues as to why flv files fail to play. Another F.

                          7. Where is the plugin? Another F.
                          _

                          To developers of this software: a plain configure should produce a working program.

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                          • #14
                            I'm running Gnash 0.8.7 right here and it is 100% compatible with YouTube. It is just that YouTube has this policy of blocking old crap, so because Gnash doesn't authorise itself as the latest Adobe Flash version it gets blocked.

                            However, if you watch embedded YouTube video's, like on Phoronix, it works like a charm

                            It has less CPU consumption which seems to be 'fixed', so if you fullscreen it you're screwed

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                            • #15
                              Originally posted by charlie View Post
                              gnash does not work. I give it an F overall.

                              6. using the verbose switches give no helpful clues as to why flv files fail to play. Another F.

                              7. Where is the plugin? Another F.
                              Pretty much what I experienced. Compilation from source has an awful lot of options and switches barely explained with no clear defaults. I believe the plugin is always built, but only installed if you do something like make --install-plugin (more or less). I grabbed the binary from the repos and it didn't work either, not even playing a test swf file pointed to in the wiki...

                              By the way, I believe gnash plays flv files using ffmpeg, so it has to know where to find it.

                              Overall so far: garbage.

                              Originally posted by Vincent
                              I'm running Gnash 0.8.7 right here and it is 100% compatible with YouTube. It is just that YouTube has this policy of blocking old crap, so because Gnash doesn't authorise itself as the latest Adobe Flash version it gets blocked.
                              Uhm?

                              Originally posted by Vincent
                              It has less CPU consumption which seems to be 'fixed', so if you fullscreen it you're screwed
                              Uhmm?

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