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14 Years & Kicking: FreeDOS Is Still Alive

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  • #16
    Originally posted by intellivision View Post
    Wow, that's great news. I was always wondering if it were possible to have that sort of functionality with the limitations of a 286 processor.
    DOS is not limited to 286 processors at all, you just need a DOS extender (supplied with most DOS compilers) that allows your application to switch to 32-bit/i386 protected mode. That's what lots of games did, even when Windows 3.1 & 95 were around already.

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    • #17
      Originally posted by JanC View Post
      DOS is not limited to 286 processors at all, you just need a DOS extender (supplied with most DOS compilers) that allows your application to switch to 32-bit/i386 protected mode. That's what lots of games did, even when Windows 3.1 & 95 were around already.
      I was more referring to the minimum requirements of fdpkg (the DOS package manager), but then I looked back and saw that even using it on 8086 might be possible.
      Good to know though.

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