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A Quick Test Of OpenGL In Mac OS X 10.6.5

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  • A Quick Test Of OpenGL In Mac OS X 10.6.5

    Phoronix: A Quick Test Of OpenGL In Mac OS X 10.6.5

    In August we reviewed Apple's Enhanced OpenGL Stack that was introduced as an update to Mac OS X 10.6.4. This Snow Leopard Graphics Update 1.0 came out following Valve bringing Steam and its games to Mac OS X and collaboration via Apple, NVIDIA, and ATI/AMD to better the Mac OS X graphics stack with supporting new OpenGL extensions and making other optimizations, such as adding OpenGL occlusion queries support. While we tested this major Apple graphics update under a NVIDIA MCP79-based Mac Mini, which is a GPU that did not receive as many performance optimizations as those higher-end NVIDIA ASICs in newer Macs, the performance improvements were noticeable in some cases. In select games, however, Ubuntu Linux with NVIDIA's proprietary driver was still faster than Mac OS X 10.6.4 + SLGU. With Apple having released Mac OS X 10.6.5 this week that "addresses stability and performance of graphics applications and games," among other changes, we have carried out some new Mac OS X benchmarks seeing how the performance has changed, if at all.

    http://www.phoronix.com/vr.php?view=15447

  • #2
    the non monotonically decreasing graphics performance leads me to believe that the graphics optimizations were more nuanced than a simple performance upgrade. All mac hardware is not equil. Try it with the laptop hardware. Thats the sweetspot in their performance hardware. The Mac Pro line is just gravy

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    • #3
      Is Mac OS supporting recent OpenGL versions yet, or are they still stuck with 2.1?

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      • #4
        Maybe the problem is that they are concentrating on Steam Based games... for which we have no comparisons ;-(

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        • #5
          your just not thinking differently enough

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          • #6
            Are any of these games using GLSL shaders, or is it all just GL 1.x stuff?

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            • #7
              Great to see the comparisons between Linux and MacOSX, on OpenGL technology which is a better OS comparison reference than gaming in Windows, where DirectX is a different factor altogether. Keep up the good job!

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              • #8
                These graphs must be wrong! Apple is perfect and flawless and if they say the performance has increased, it has. You can't capture this magical increase with the non-magical phoronix-test-suite. It's that simple!
                [/sarcasm]

                I wonder if Mac OS will stay in version 10 for the next 20 years, like X.org.

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                • #9
                  Would be better to use a mac pro or a "hackintosh" and test faster gfx cards than a mac mini...

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                  • #10
                    I love Apple for their (fabricated?) passion and genius solutions to problems one wouldn't even think of as problems, but other than that the OS sucks, their hardware falls apart like Dell computers used to back in the days (a Dell today beats an Apple computer in robustness).

                    It just sucks... And is waaaaayyyy too expensive for what you get in return... But I love the WWDC videos.

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                    • #11
                      Originally posted by V!NCENT View Post
                      but other than that the OS sucks
                      Care to elaborate, or are we just making blanket statements?

                      I agree that there's reason to be skeptical of Apple's motivations in some things (I especially disagree with their lack of support for VP8/WebM via HTML5 in Safari), but the OS behind their machines is IMHO pretty nice, and I'd love to hear what you think is wrong with it.

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                      • #12
                        Originally posted by Veerappan View Post
                        I agree that there's reason to be skeptical of Apple's motivations in some things (I especially disagree with their lack of support for VP8/WebM via HTML5 in Safari)
                        Yeah, that sucks. It feels like it's more a situation of "we decide what to add to safari, thank you".
                        Originally posted by Veerappan View Post
                        but the OS behind their machines is IMHO pretty nice, and I'd love to hear what you think is wrong with it.
                        I don't know about V!NCENT but I myself hate the fact that the menus are so far away from the windows (unless they are maximized). Also, I don't know if it's mac os's fault or it's users's, but why do all macs look the same desktop-wise? Aren't there customization options in there?

                        PS: Pheww!!! Beat the 1min edit limit!!!

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                        • #13
                          Personally, I just let my background auto-rotate every 15-20 minutes, keep the dock where it started, and keep the default color scheme. I do know that you can move the dock around (e.g. vertical bar on the left side), auto-hide it, etc.

                          I did find a Creative Commons book about customizing the UI, but I haven't read past the first few pages and the ToC:
                          http://www.chatelp.org/second_draft.pdf

                          As far as the Menu bar and window management scheme. It's different, I'll grant you that. I find it nice that my menu is always in the same place, but I'm mostly a keyboard-based person. I use as many shortcuts as possible and avoid menus when I can. That, and Expose is a wonderful feature (although Win7 and Compiz have similar features now).

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                          • #14
                            Well, here my computer benchmark before and after update from 10.6.4 to10.6.5
                            Not munch to say...

                            On both test I was using the nvidia gpu.

                            http://global.phoronix-test-suite.co...99-29413-22716

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