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Phoronix Test Suite Released

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  • #31
    I tried it a few times, the results didn't save for a few results due to not being able to fully regenerate the scripts... might be a good idea to add a test that checks for the dependencies of the build tests, especially since each system has different packages and it will effect the accuracy of the results... just try compiling php when you don't have bison installed, and you'll see what i mean.

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    • #32
      Originally posted by Thetargos View Post
      • How are you planning to deal with root-specific tasks such as hdparm and detailed information on lspci?
      • What other graphics applications do you plan to support?
      • Do you envision some sort of dedicated 3D "demo" application to be used specifically with the suite to not depend on other external apps?
      !
      - Using gksu/kdesu I think is how we'll handle it.

      - Tons of other graphics applications... Laminar Research should be contributing a profile for X-Plane plus we'll be making profiles or the developers themselves for practically every other benchmark-capable Linux graphics app out there.

      - Can you elaborate on your third point?
      Michael Larabel
      http://www.michaellarabel.com/

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      • #33
        Originally posted by Michael View Post
        - Using gksu/kdesu I think is how we'll handle it.

        - Tons of other graphics applications... Laminar Research should be contributing a profile for X-Plane plus we'll be making profiles or the developers themselves for practically every other benchmark-capable Linux graphics app out there.

        - Can you elaborate on your third point?
        I think he means something like 3DMark. Instead of just having a bunch of in game time demos have a separate dedicated synthetic demo that tests specific graphical capabilities. Depending on in-game time demos implies a mixed result (CPU + GPU) which will not give an accurate picture of pure graphics performance. One needs to only look at the results on the PTS (C2Ds vs. X2s). Have a more GPU bound test.

        Originally posted by SavageX View Post
        Actually for the third point ("3D 'demo' application") I think one could take Nexuiz, strip out the not-so-demanding levels (leaving the levels with rain, reflective/refractive water, terrain etc. etc.) and unused music and come up with a much slimmer minimal version tailored towards torturing graphics card.
        Sothing like that.
        Last edited by Melcar; 04-03-2008, 08:30 AM.

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        • #34
          Actually for the third point ("3D 'demo' application") I think one could take Nexuiz, strip out the not-so-demanding levels (leaving the levels with rain, reflective/refractive water, terrain etc. etc.) and unused music and come up with a much slimmer minimal version tailored towards torturing graphics card.

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          • #35
            Question. What's stopping the user from manually altering his/her results and then submitting that altered file to the PTS boards?

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            • #36
              Originally posted by Melcar View Post
              Question. What's stopping the user from manually altering his/her results and then submitting that altered file to the PTS boards?
              Nothing, just their own good will. With an open-source solution, that's a challenge to address and is why the results on PTS Global aren't displayed on the main page.
              Michael Larabel
              http://www.michaellarabel.com/

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              • #37
                Great new folks!

                it looks like Lightsmark will be ported to Linux (very soon, according to the developer) and integrated with PTS.

                http://dee.cz/lightsmark/
                Michael Larabel
                http://www.michaellarabel.com/

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                • #38
                  i was wondering if some gentooer that has created an ebuild for the suite or should i start creating one in my spare time?!

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                  • #39
                    Doesn't the Specviewperf (I forget the proper name) do a good test? Michael is already familiar with it too.

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                    • #40
                      Vadi:

                      SPECViewPerf will have a profile soon... It's only issue is requiring csh and freeglut to build. To build freeglut you need a number of additional dependencies, so its quite a bit of scripting to get it all running within the PTS environment. However, for this profile it may need to rely upon the distribution's packaging system for now.
                      Michael Larabel
                      http://www.michaellarabel.com/

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                      • #41
                        I try hdparm-read test on KDE (we don't have gksudo):

                        Code:
                        =================================
                        hdparm Timed Disk Reads Benchmark (Run 1 of 3)
                        =================================
                        ./hdparm-su: 3: gksudo: not found
                        Root permission needed to run hdparm benchmark.
                        I try hdparm-read test using sudo:
                        Code:
                        Disk To Read:
                        
                        1: First SATA Disk (sda)
                        2: Second SATA Disk (sdb)
                        3: Third SATA Disk (sdc)
                        
                        Please Enter Your Choice: 1
                        This application executable could not be found in . or /root/pts-benchmark-env/hdparm-read/.
                        Benchmark terminating


                        RAMspeed test worked fine, but when I upload test, it says I achieved 0MB/s?

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                        • #42
                          Can you create a tools to check what is the minimum and the recommanded requirement to play a Linux video-game?

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                          • #43
                            Sacha:

                            Working out some bugs in the RAMSpeed parsing, since it outputs four sets of results simultaneously as you can see. That will be fixed in the forthcoming 0.1.1 release.

                            hdparm is still to be addressed as it requires root access.

                            pierluc: We may evaluate that possibility, but I am sure most users with their current hardware would have no problems playing any of the recent games.
                            Michael Larabel
                            http://www.michaellarabel.com/

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                            • #44
                              Yes, but in the future the Linux video games will be bigger and it will be useful. It's also more professional to give this informations on a a video game web site like http://www.jeuxlinux.fr/ .

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                              • #45
                                Originally posted by pierluc View Post
                                Yes, but in the future the Linux video games will be bigger
                                We hope, every year we hear that but in reality there hasn't been any huge advancement in linux game publishing in years.

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