Sometimes the CPU load would be essential too, especially on poorer graphics drivers. Like a video on YT is playable or game has some FPS but a lot of work is being dumped on the CPU instead of GPU. The blue FPS bar graph could have a second bar in the background with average CPU load (with high opacity) and/or CPU load timeline below FPS timeline.
No announcement yet.
Seeking Feedback On Better Visualizing Benchmark Results