I know this has already been said, but the facts are that nVidia, OpenGL implementation on linux is not exactly conformant to the standards. We all know this, we've known it for years. Add in the fact that so many dumbasses only test on nVidia hardware and there's part of the problem. Even though nVidia's driver is not standards compliant, it's not the fault really. It's game devs relying on that behavior that is the real problem. Too many companies and projects know that behavior they rely on is not standards conformant and they do it anyways, so it's their own damn fault.
EDIT: and yes Catalyst sucks, but that's not news. At this point AMD simply dropping Catalyst totally on linux would be the best thing they could do for their image, but that's not going to happen, so just stop bitching about it. If it irks you so badly don't use it. The OSS drivers are way better anyways, there is no point in even trying to use Catalyst.
I can point out numerous occasions where AMD devs have said that Catalyst is not intended for linux desktop users. So benchmarking in scenarios where it is used by desktop users is wrong. In every desktop use case the OSS driver is the -ONLY- relevant linux driver for AMD hardware. Bitching about use cases that Catalyst isn't intended for is part of the problem. If you are benchmarking games, that's a desktop usage scenario, you should -ONLY- use the OSS drivers.
EDIT: and yes Catalyst sucks, but that's not news. At this point AMD simply dropping Catalyst totally on linux would be the best thing they could do for their image, but that's not going to happen, so just stop bitching about it. If it irks you so badly don't use it. The OSS drivers are way better anyways, there is no point in even trying to use Catalyst.
I can point out numerous occasions where AMD devs have said that Catalyst is not intended for linux desktop users. So benchmarking in scenarios where it is used by desktop users is wrong. In every desktop use case the OSS driver is the -ONLY- relevant linux driver for AMD hardware. Bitching about use cases that Catalyst isn't intended for is part of the problem. If you are benchmarking games, that's a desktop usage scenario, you should -ONLY- use the OSS drivers.
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