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Ubuntu Is Deprecating fglrx (Catalyst) In 16.04 LTS

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  • #51
    Originally posted by linuxforall View Post
    Good decision of Ubuntu devs to backport the driver from kernel 4.5 giving fair chance to AMD card users. For serious gamers its suicidal to go for AMD anyways.
    If you have been using rolling release distro like debian testing, there is nothing suicidal with software changes. Amd crimson works with Arch linux patches with kernel 4.5 and you do not have to update xorg to 1.18. In debian it is easy to downgrade xorg, if you do a fresh debian testing install.
    https://hackedbellini.org/linux/down...vious-version/

    In debian they have not tested fglrx packages, so they are crap. Also with many packages it is more complex to uninstall the driver than using aticonfig --uninstall. Use the .run file from amd and nvidia site when installing, then you have full control to the source code.

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    • #52
      They mean they're depreciating the old Catalyst, right? Not the new one that uses AMDGPU, right? I mean the new one isn't released as far as I know, but that has to be what they mean.

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      • #53
        Originally posted by xeekei View Post
        They mean they're depreciating the old Catalyst, right? Not the new one that uses AMDGPU, right? I mean the new one isn't released as far as I know, but that has to be what they mean.
        Correct. We are starting to wind down Catalyst Linux and focus on amdgpu-based stacks instead. That means the 16.04 release will ship with just the all-open stacks, but with hybrid stacks following soon. The intent is to give you all the things you like about the open source stack plus the gaming performance of Linux Catalyst.
        Last edited by bridgman; 03-09-2016, 11:03 PM.

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        • #54
          For those who don't know, I manage AMD's open source graphics team. We (AMD) are focusing our Linux graphics driver development on the amdgpu based open source and upcoming hybrid stacks; consequently, we are not supporting fglrx on Ubuntu 16.04 LTS. Users who require Pro-graphics or Workstation class features and performance can continue to use fglrx on Ubuntu 14.04 until the hybrid stack is available later this year.

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          • #55
            So, this is official...? fglrx has been deprecated by AMD? WTF? What about older cards and OpenGL 4.5 / OpenCL (in R600), ...?

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            • #56
              Think the new one is called DAL display driver or something, but I'll be surprised if its ready for Kernel 4.6 release.

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              • #57
                Originally posted by theriddick View Post
                Think the new one is called DAL display driver or something, but I'll be surprised if its ready for Kernel 4.6 release.

                DAL is just the new display subcomponent which improves on the existing support in the amdgpu KMS driver.

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                • #58
                  Originally posted by asdfblah View Post
                  So, this is official...? fglrx has been deprecated by AMD? WTF? What about older cards and OpenGL 4.5 / OpenCL (in R600), ...?
                  Nope, but for consumer users (as opposed to workstation / enterprise distro users) we are trying to move fairly quickly from Linux Catalyst to amdgpu hybrid.

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                  • #59
                    twriter bridgman
                    Vulkan support would sweateen the deal a bit. Hurry up folks

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                    • #60
                      Originally posted by eydee View Post
                      It would be great, if the open source alternative was actually feature complete. No overdrive, no crossfire, no eyefinity, buggy video acceleration
                      Buggy how? AFAIK the open source video acceleration support is overall vastly superior to Catalyst's.

                      and there is not even application controlled vsync.
                      Of course there is. Are you referring to Option "SwapbuffersWait" being enabled by default? That seems easy enough to address (BTW that option is ineffective with glamor, i.e. with all GPUs still supported by Catalyst).

                      And of course, the ever returning stdc++ library conflict, so people have to keep deleting files from games and steam to get them to work.
                      You'd have to take it up with Valve why they insist on unnecessarily overriding system libraries with older versions in the Steam runtime (this doesn't affect only libstdc++, their old versions of other libraries have caused problems with other drivers as well). Anyway, no need to delete anything, setting LD_PRELOAD for the affected libraries works.

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