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AMD Offers Mantle For OpenGL-Next, Pushes Mantle To Workstations

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  • AMD Offers Mantle For OpenGL-Next, Pushes Mantle To Workstations

    Phoronix: AMD Offers Mantle For OpenGL-Next, Pushes Mantle To Workstations

    To no great surprise, AMD is cooperating with The Khronos Group to allow them to incorporate portions of their Mantle graphics API into the next-generation Khronos graphics API...

    http://www.phoronix.com/vr.php?view=MTc2Mzc

  • #2
    Well, good to hear that! DX12 and Metal are already quite like Mantle, so we will soon have four APIs with the same architecture. Quite useful for devs!

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    • #3
      Good. OpenGL has been mismanaged and stagnanted for years. Good on AMD for showing them how it is done. Just don't copy their code line or line, their linux driver is awful.

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      • #4
        Wow, hats off to AMD for being so open.

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        • #5
          Originally posted by profoundWHALE View Post
          Wow, hats off to AMD for being so open.
          It isn't anything exceptional; it's how Mantle can be more than a marketing gimmick.

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          • #6
            Originally posted by profoundWHALE View Post
            Wow, hats off to AMD for being so open.
            you mean finally? but, yea this is first positive move on mantle side. until now it was just really good solution fscked up by amd pr.

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            • #7
              But what if they have patents in the mantle spec, and start to enforce them in five years from now ?

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              • #8
                Originally posted by doom_Oo7 View Post
                But what if they have patents in the mantle spec, and start to enforce them in five years from now ?
                "AMD will impose no restrictions, nor will it charge any licensing fees" from article.

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                • #9
                  Originally posted by Calinou View Post
                  It isn't anything exceptional; it's how Mantle can be more than a marketing gimmick.
                  agreed, without this mantle will end up sidelined in 18 months time. might as well make the investment live on.

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                  • #10
                    Hey AMD (bridgman ). You know what will be even cooler than that. A G3D implementation of the new API the day the first card supporting this hits the market. And VP9 and OpenCL. And i will exchange these with money.

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                    • #11
                      Is this good or bad for Linux?

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                      • #12
                        Originally posted by rudregues View Post
                        Is this good or bad for Linux?
                        Depends on the support the new api will get. In drivers.


                        Also since they are starting it from scratch there should also find a way to not have 100000000 different implementations and if we cant get away with this at least make things strict.

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                        • #13
                          Originally posted by rudregues View Post
                          Is this good or bad for Linux?
                          Cross platform APIs are usually good.

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                          • #14
                            Originally posted by rudregues View Post
                            Is this good or bad for Linux?
                            i'd say its really good. amd is probably trying to push as much of their work in something open and not controlled by single entity with the real reason being probably that more features they push, less work it is to support it and all that is compatible with their previous work and hardware. and only really bad thing about mantle was not mantle it self

                            at worst this move could mean status quo if khronos declined, if not we might see OGL.Next much sooner than we would

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                            • #15
                              Originally posted by rudregues View Post
                              Is this good or bad for Linux?
                              As i see there is no word about linux specificaly, it is only about AMD commitment in next OpenGL

                              http://techreport.com/news/26922/amd...in-opengl-next

                              DX12 will have that "Little Mantle" feature, and also OpenGL Next...

                              It is funny to me they call it OpenGL Next with big N .

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