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Multi-GPU Lucid Hydra On Linux: No Plans Yet

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  • Multi-GPU Lucid Hydra On Linux: No Plans Yet

    Phoronix: Multi-GPU Lucid Hydra On Linux: No Plans Yet

    Last year the Lucid Hydra 200 was announced as a unique, universal multi-GPU solution. The Hydra 200 is a custom chipset that allows the graphics rendering workload to be split between multiple graphics processors, but the graphics cards do not need to be tied to a particular vendor...

    http://www.phoronix.com/vr.php?view=ODA0NA

  • #2
    Here is the complete correspondence

    Thank you.
    No plans on Linux gaming just yet.
    For HPC, multi display and storage space over Linux, we have nice
    solution distributed by www.ELSA-jp.jp
    Look for their Vridge product....
    http://www.elsa-jp.jp/products/pes/index.html

    Good luck,

    Offir

    -----Original Message-----
    From: Dean
    Sent: Thursday, March 04, 2010 9:49 PM
    To: Offir Remez
    Subject: Re: Linux support?

    I am looking at gaming primarily although it will be doing some
    Cuda/openCL work as well.

    Dean



    On 10/03/04 3:32 AM, Offir Remez wrote:
    > Dear Dean,
    >
    > What kind of support are you looking at ?
    > Are you running Lynux games ? or are you looking into something in the
    > HPC/ Cuda space ?
    >
    > Good luck, Offir
    >
    > -----Original Message-----
    > From: Dean
    > Sent: Wednesday, March 03, 2010 6:53 PM
    > To: support
    > Subject: Linux support?
    >
    > I was thinking of purchasing a motherboard with the Hydra chip on it.
    > This however depends if there will be linux support. Is there any plans
    >
    > for such support of the Hydra in linux? If so what would be the ETA?
    >
    > Dean
    >
    >

    Comment


    • #3
      Multigpu on linux to do what?

      Comment


      • #4
        Originally posted by blackshard View Post
        Multigpu on linux to do what?
        For the same reasons that you would have multi gpu on any other OS.

        Comment


        • #5
          To play world of goo?

          Comment


          • #6
            Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.

            Comment


            • #7
              Originally posted by Melcar View Post
              Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.
              That's the point.

              Comment


              • #8
                Originally posted by Melcar View Post
                Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.
                Not necessarily true, anywhere where a high performance graphics workstation is needed multi GPU solutions can help greatly (Maya, PRO/e, even blender, etc). Also where the Hydra is a different solution is that unlike other competing technologies the method of rendering is very different the traditional slr/afr methods and could at least in theory could allow far more complex rendering.

                Comment


                • #9
                  I think with open technology like OpenCL we can implement OpenGL ontop of OpenCL and have instant crossfire/sli for any app.

                  Comment


                  • #10
                    Originally posted by cruiseoveride View Post
                    I think with open technology like OpenCL we can implement OpenGL ontop of OpenCL and have instant crossfire/sli for any app.
                    which will probably run at 10% the speed if you just used opengl directly

                    Comment

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