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Multi-GPU Lucid Hydra On Linux: No Plans Yet

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  • Multi-GPU Lucid Hydra On Linux: No Plans Yet

    Phoronix: Multi-GPU Lucid Hydra On Linux: No Plans Yet

    Last year the Lucid Hydra 200 was announced as a unique, universal multi-GPU solution. The Hydra 200 is a custom chipset that allows the graphics rendering workload to be split between multiple graphics processors, but the graphics cards do not need to be tied to a particular vendor...

    http://www.phoronix.com/vr.php?view=ODA0NA

  • #2
    Here is the complete correspondence

    Thank you.
    No plans on Linux gaming just yet.
    For HPC, multi display and storage space over Linux, we have nice
    solution distributed by www.ELSA-jp.jp
    Look for their Vridge product....
    http://www.elsa-jp.jp/products/pes/index.html

    Good luck,

    Offir

    -----Original Message-----
    From: Dean
    Sent: Thursday, March 04, 2010 9:49 PM
    To: Offir Remez
    Subject: Re: Linux support?

    I am looking at gaming primarily although it will be doing some
    Cuda/openCL work as well.

    Dean



    On 10/03/04 3:32 AM, Offir Remez wrote:
    > Dear Dean,
    >
    > What kind of support are you looking at ?
    > Are you running Lynux games ? or are you looking into something in the
    > HPC/ Cuda space ?
    >
    > Good luck, Offir
    >
    > -----Original Message-----
    > From: Dean
    > Sent: Wednesday, March 03, 2010 6:53 PM
    > To: support
    > Subject: Linux support?
    >
    > I was thinking of purchasing a motherboard with the Hydra chip on it.
    > This however depends if there will be linux support. Is there any plans
    >
    > for such support of the Hydra in linux? If so what would be the ETA?
    >
    > Dean
    >
    >

    Comment


    • #3
      Multigpu on linux to do what?

      Comment


      • #4
        Originally posted by blackshard View Post
        Multigpu on linux to do what?
        For the same reasons that you would have multi gpu on any other OS.

        Comment


        • #5
          To play world of goo?

          Comment


          • #6
            Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.

            Comment


            • #7
              Originally posted by Melcar View Post
              Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.
              That's the point.

              Comment


              • #8
                Originally posted by Melcar View Post
                Such technologies are mostly gimmicks for the gaming market. Unless a thriving Linux gaming market pops up, tech. such as this will receive little support/interest.
                Not necessarily true, anywhere where a high performance graphics workstation is needed multi GPU solutions can help greatly (Maya, PRO/e, even blender, etc). Also where the Hydra is a different solution is that unlike other competing technologies the method of rendering is very different the traditional slr/afr methods and could at least in theory could allow far more complex rendering.

                Comment


                • #9
                  I think with open technology like OpenCL we can implement OpenGL ontop of OpenCL and have instant crossfire/sli for any app.

                  Comment


                  • #10
                    Originally posted by cruiseoveride View Post
                    I think with open technology like OpenCL we can implement OpenGL ontop of OpenCL and have instant crossfire/sli for any app.
                    which will probably run at 10% the speed if you just used opengl directly

                    Comment


                    • #11
                      Last I checked Nivida SLI in linux only supports 2 GPU's and windows supports all 3.. to power one monitor.. also try enabling composite graphics and spanning 3 or more monitors across multiple GPU's in linux. It's been broken since Ubuntu Hardy, and the only way to get it to work is to use an outdated Xserver-XGL to do it.. Xinerama is not the answer because it also disables composite..

                      We have several clients that had to choose windows because they had 3 or more monitors.. Linux just can't do it right.

                      - D2G

                      Comment


                      • #12
                        Originally posted by d2globalinc View Post
                        Last I checked Nivida SLI in linux only supports 2 GPU's and windows supports all 3.. to power one monitor.. also try enabling composite graphics and spanning 3 or more monitors across multiple GPU's in linux. It's been broken since Ubuntu Hardy, and the only way to get it to work is to use an outdated Xserver-XGL to do it.. Xinerama is not the answer because it also disables composite..

                        We have several clients that had to choose windows because they had 3 or more monitors.. Linux just can't do it right.

                        - D2G
                        With fglrx, you can do that with 3 monitors on shipping cards and up to six with future cards. It's one surface with RANDR viewports over it, so composite does work.

                        However, lots of apps get very confused about the "fullscreen" and mixture of xinerama and randr information. This makes compiz not quite the experience you'd expect.

                        Comment


                        • #13
                          Yah - the eyefinity stuff might save the day with a 6 port card, but I was unable to get 2 3port eyefinity cards to work correctly under ubuntu Karmic..

                          This has been the best we've accomplished:

                          http://www.youtube.com/watch?v=c1TOAXAbOAI

                          thread and info here:

                          http://ubuntuforums.org/showthread.php?t=884161

                          - Shane

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