Announcement

Collapse
No announcement yet.

OpenGL 3.0, GLSL 1.30 Released

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • OpenGL 3.0, GLSL 1.30 Released

    Phoronix: OpenGL 3.0, GLSL 1.30 Released

    From SIGGRAPH 2008, one of the premiere computers graphics conferences, the Khronos Group has announced the release of the OpenGL 3.0 API specification and the GLSL 1.30 shading language specification. This is the first major update to this cross-platform 3D programming API since the OpenGL 2.1 release two years ago. In this article we have a bit of information on these OpenGL and GLSL updates and when we can expect to see the Linux graphics scene moving to this new standard.

    http://www.phoronix.com/vr.php?view=12730

  • #2
    Hey WOW OpenGL 3 nice ! but WTF the OpenSource ATI Drivers Support only OpenGL 1.3 http://wiki.x.org/wiki/RadeonFeature and no GLSL

    Comment


    • #3
      afaik comes ogl3 with gallium3d. in other words: it doesn't make sense to put lot of effort into the "old" driver model.

      Comment


      • #4
        The word "finally" comes to mind.

        Comment


        • #5
          Yes, yes and yes!
          That's what I was waiting for.

          Comment


          • #6
            Seems like many people are disappointed: http://www.opengl.org/discussion_boa...243267&fpart=1

            Comment


            • #7
              how long until it supports my DX10 hardware, and will that be before i have purchased DX11 hardware?
              i posit this question pessimistically, due the growing irrelevance of OpenGL to me as i see it.

              but i do hope.....................

              Comment


              • #8
                Will it be possible to create videos-games with very realistic graphics like directx10 videos-games with this new OpenGL?

                Comment


                • #9
                  Originally posted by pierluc View Post
                  Will it be possible to create videos-games with very realistic graphics like directx10 videos-games with this new OpenGL?
                  In fact, many games that offer both DX9 and DX10 versions don't differ _that_ much in graphics quality, so it's actually possible to do the same "very realistic graphics" of DX10 and DX9. And as most (if not all) DX9 features are also implemented in Opengl 2.x, it's even possible to do these kinds of graphics in "old" Opengl versions.
                  What OpenGL 3 improves here, however, is the general API look and also it optimizes a few basic concepts as well as introducing a better shader language.
                  I.e. both DX10 and OGL3 don't make these graphics possible, but make it easier for games to achieve them.

                  Comment


                  • #10
                    Wasn't OpenGL3 supposed to just be a "clean up" version, with the really good stuff coming in OpenGL3.1?

                    Comment


                    • #11
                      yes, but some might say it is swiftly becoming an irrelevance given how late it is.

                      Comment


                      • #12
                        Originally posted by some-guy View Post
                        Seems like many people are disappointed: http://www.opengl.org/discussion_boa...243267&fpart=1

                        Reading that depresses me .

                        Comment


                        • #13
                          Originally posted by some-guy View Post
                          Seems like many people are disappointed: http://www.opengl.org/discussion_boa...243267&fpart=1
                          people are always disappointed. If the new release would have broken all the apis for the sake of 'clean up' a lot more people would be disappointed.

                          Whatever you do, you will always see some whining. Just look at this forum and the whining bridgeman& co have to endure (and endure they do, with humour)

                          Comment


                          • #14
                            Originally posted by energyman View Post
                            people are always disappointed. If the new release would have broken all the apis for the sake of 'clean up' a lot more people would be disappointed.

                            Whatever you do, you will always see some whining. Just look at this forum and the whining bridgeman& co have to endure (and endure they do, with humour)

                            Agree. But then again, the "clean up" was expected.

                            Comment


                            • #15
                              Michael, I hope you're not shooting yourself in the foot about nVidia's conference. But you usually have been spot on the money in the past, so I'll have to wait and see what comes out regarding Linux from nVidia.

                              Comment

                              Working...
                              X