If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I would think it's a bug, did you try searching for bug reports, or reporting it?
There is several reports about crashes with AMD/Radeon, but not for game I used. Unfortunately I wasn't too successful in grabbing proper GDB crash dump of X because it's just didn't want to work well when I run it with debugger (following). Likely I just did something wrong, but no idea what cause a problem.
Wow, what rich world full of amazingly powerful computers do YOU guys come from? 35fps IS smooth, and FPS games only need 60+fps if you're playing multiplayer (gotta be twitchy and all that), but if you're playing the storyline 35fps is just fine.
I WISH I could get 35+fps on any game other than League of Legends at the very lowest graphics settings.
They came from the world called "noobieland" and "rich.daddys.babies" The thing is that the real performance of the game depends on many factors - fps, latency, min/max fps, having stable fps(25 or 150, doesnt matter) instead of having always jumping fps i.e. from 60 to 300 is critical too, the general quality of the game engine and so on. There are some minimum numbers, that high quality games must reach to run smoothly, like 25 fps and so on. Like, many old games from 80s-90s run on my pc at 9999 fps, but that doesnt make them run good or smoothly. It depends on the game engine and the whole optimization, if game can run smoothly at 25 fps, 40 fps, 60 fps and so on. Like, half-life2 engine (source engine) needs at least 60 fps to run smoothly.