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Mesa Lands Support For ARB_texture_query_levels

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  • Mesa Lands Support For ARB_texture_query_levels

    Phoronix: Mesa Lands Support For ARB_texture_query_levels

    The necessary plumbing has happened inside Mesa for handling the OpenGL ARB_texture_query_levels extension and it's now implemented for the open-source Intel Linux graphics driver on Sandy Bridge hardware and newer...

    http://www.phoronix.com/vr.php?view=MTQ3Nzg

  • #2
    3.. 2.. 1.. START!

    Whos next AMD or Nouveau team?

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    • #3
      Originally posted by przemoli View Post
      3.. 2.. 1.. START!

      Whos next AMD or Nouveau team?
      Looking at http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt, most likely AMD r600.

      GL 3.x features generally seem to be (i965, r600), with r300 and swrast getting it next.

      I notice that for GL 3.2 to be finished, Mesa has these two items that aren't DONE:
      GLSL 1.50 in progress
      Geometry shaders (GL_ARB_geometry_shader4) partially done
      All new features in GL 3.3 are done.

      ...All of which means that pretty soon, my HD3200M will have support for the highest GL level possible on the hardware.
      Of course, I'm still waiting for UVD1/UVD2 (as opposed to UVD2.1) support to land.

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      • #4
        Originally posted by Ibidem View Post
        ...All of which means that pretty soon, my HD3200M will have support for the highest GL level possible on the hardware.
        Of course, I'm still waiting for UVD1/UVD2 (as opposed to UVD2.1) support to land.
        UVD1 support probably won't land at all as the hardware is quite buggy, UVD 2.0 not any time soon

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