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Mesa 9.2 Release Candidate 1 Now Surfaces

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  • Mesa 9.2 Release Candidate 1 Now Surfaces

    Phoronix: Mesa 9.2 Release Candidate 1 Now Surfaces

    With hopes of releasing Mesa 9.2 in the coming days, Ian Romanick of Intel put out the first release candidate of this next major Mesa graphics library update. The release candidates should have begun weeks ago, but after forgetting about them, they only just began with the final release expected this week...

    http://www.phoronix.com/vr.php?view=MTQ0MDU

  • #2
    All I can say is that 9.2 from the xorg-edgers PPA has been rock solid on my Haswell desktop for the last month or two. Hope they can release it soon!

    Comment


    • #3
      OpenGL

      Can we finally have OpenGL 3.2 and 3.3 support?

      Comment


      • #4
        Originally posted by uid313 View Post
        Can we finally have OpenGL 3.2 and 3.3 support?
        There is still geometry shader and GLSL 1.50 work going on (nearly daily mails to both the piglit lists and the mesa-dev lists). Once those features are done, OpenGL 3.2 will probably be available on at least some chipsets.

        Comment


        • #5
          Originally posted by uid313 View Post
          Can we finally have OpenGL 3.2 and 3.3 support?
          We've pushed that back to the next release, which will be in November.

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          • #6
            Originally posted by mattst88 View Post
            We've pushed that back to the next release, which will be in November.
            Ooh, Mesa 11 in November? Sounds awesome.

            Comment


            • #7
              Originally posted by GreatEmerald View Post
              Ooh, Mesa 11 in November? Sounds awesome.
              It will be 10.0. Still TBD if it will only be Intel with 3.3 support or if somebody will get it working on r600g.

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              • #8
                https://www.archlinux.org/packages/t...64/mesa-libgl/

                finaly ^^

                ok the bigger thing would be to have a build of xbmc 13 (devel) for fedora ^^.

                That would help me even more but it will happen eventually ^^.


                but at least now I can watch videos on my laptop without 1000% cpu usage.

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                • #9
                  Originally posted by smitty3268 View Post
                  It will be 10.0. Still TBD if it will only be Intel with 3.3 support or if somebody will get it working on r600g.
                  Hmm? Even if it's only intel for now, that's still OpenGL 3.3, and still warrants a Mesa 11.

                  Comment


                  • #10
                    I'm getting horrible results with 9.2.0rc1-1 in arch.
                    Perhaps someone could be of assistance.

                    After mesa 9.2.0rc1 made its way into [testing], I gave it a go by updating all needed packages for both x64 and x86 (via multilib, for wine).
                    First attempt worked like a charm - played a video for a few seconds in mpv using UVD (hwdec=vdpau, vo=vdpau) without any problem.
                    Since then, everything went downhill - mpv can't play anymore, it will just lock (and take the whole system with it) once it's done with the initialization phase (filter selection etc.).
                    Moreover, wine will also cause the same behavior when the video card is put under a bit of stress (gaming) - lock within a minute or so of launch.
                    Is there any way of "resetting" mesa, to rule out any 9.1.x-9.2 configuration errors?
                    On a side note, 9.1.6 worked just fine (no UVD, obviously) with Wine.
                    Thanks, Adam.

                    I have a Mobility Radeon 4570HD.
                    Code:
                    [adamdagan@admdgn ~]$ glxinfo | grep ^OpenGL | egrep 'version|renderer'
                    OpenGL renderer string: Gallium 0.4 on AMD RV710
                    OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0-rc1
                    OpenGL core profile shading language version string: 1.40
                    OpenGL version string: 3.0 Mesa 9.2.0-rc1
                    OpenGL shading language version string: 1.30

                    Comment


                    • #11
                      Originally posted by adam777 View Post
                      I'm getting horrible results with 9.2.0rc1-1 in arch.
                      Perhaps someone could be of assistance.

                      After mesa 9.2.0rc1 made its way into [testing], I gave it a go by updating all needed packages for both x64 and x86 (via multilib, for wine).
                      First attempt worked like a charm - played a video for a few seconds in mpv using UVD (hwdec=vdpau, vo=vdpau) without any problem.
                      Since then, everything went downhill - mpv can't play anymore, it will just lock (and take the whole system with it) once it's done with the initialization phase (filter selection etc.).
                      Moreover, wine will also cause the same behavior when the video card is put under a bit of stress (gaming) - lock within a minute or so of launch.
                      Is there any way of "resetting" mesa, to rule out any 9.1.x-9.2 configuration errors?
                      On a side note, 9.1.6 worked just fine (no UVD, obviously) with Wine.
                      Thanks, Adam.

                      I have a Mobility Radeon 4570HD.
                      Code:
                      [adamdagan@admdgn ~]$ glxinfo | grep ^OpenGL | egrep 'version|renderer'
                      OpenGL renderer string: Gallium 0.4 on AMD RV710
                      OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0-rc1
                      OpenGL core profile shading language version string: 1.40
                      OpenGL version string: 3.0 Mesa 9.2.0-rc1
                      OpenGL shading language version string: 1.30
                      Did you build the packages yourself or install them from like Testing?

                      If you installed from testing then you can just downgrade the appropriate packages. The arch wiki has an entire page dedicated to the process, warnings, and how-tos of downgrading packages: https://wiki.archlinux.org/index.php...ading_Packages

                      Keep in mind...

                      Consider the dependencies of each program. The required libraries often change with each version, and the functionality of associated files may be completely different from previous ones. The solution will require changing these to earlier versions as well.
                      You might be better off asking on the Arch Forums specifically, I run Fedora now otherwise i'd be willing to walk ya through it, but the actual Forums might be better off at giving you a dependency list for EVERYTHING that needs to be downgraded beyond just Mesa.


                      Now, all that assumes you installed actual arch packages... if you built and installed by hand then things get complicated, and again...ask the Arch forums.

                      Comment


                      • #12
                        Originally posted by GreatEmerald View Post
                        Hmm? Even if it's only intel for now, that's still OpenGL 3.3, and still warrants a Mesa 11.
                        Why 11 when the current version is 9.x?

                        When the jump from GL 3.1 to GL 3.3 happens, the major version number goes up, as always.

                        Comment


                        • #13
                          Originally posted by GreatEmerald View Post
                          Hmm? Even if it's only intel for now, that's still OpenGL 3.3, and still warrants a Mesa 11.
                          The current version is 9.x

                          Chances are, both OpenGL 3.2 and 3.3 will be finalized in the same Mesa version, which would make it 10.

                          I highly doubt the Mesa folks are going to release Mesa 10 for OpenGL 3.2 AND Mesa 11 for OpenGL 3.3 next november and try supporting two concurrent streams, that just wouldn't make sense. The gl3.txt page makes it seem like the work for OpenGL 3.3 is pretty much done, so I don't see any reason why 3.2 and 3.3 will land at different times.

                          It will be nice once they finalize the entire OpenGL 3.x stack.

                          Comment


                          • #14
                            Originally posted by Ericg View Post
                            Did you build the packages yourself or install them from like Testing?

                            If you installed from testing then you can just downgrade the appropriate packages. The arch wiki has an entire page dedicated to the process, warnings, and how-tos of downgrading packages: https://wiki.archlinux.org/index.php...ading_Packages

                            Keep in mind...



                            You might be better off asking on the Arch Forums specifically, I run Fedora now otherwise i'd be willing to walk ya through it, but the actual Forums might be better off at giving you a dependency list for EVERYTHING that needs to be downgraded beyond just Mesa.


                            Now, all that assumes you installed actual arch packages... if you built and installed by hand then things get complicated, and again...ask the Arch forums.
                            Thanks, Ericg.
                            Downgrading and so isn't a problem, I just thought there might be something more general to check.

                            Comment


                            • #15
                              Originally posted by pingufunkybeat View Post
                              Why 11 when the current version is 9.x?

                              When the jump from GL 3.1 to GL 3.3 happens, the major version number goes up, as always.
                              We've joked that since we'd be jumping two GL versions, we'd jump two Mesa versions as well. Also, then we could say "This Mesa goes to 11"

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