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"Substantial Progress" With Mesa Geometry Shaders

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  • "Substantial Progress" With Mesa Geometry Shaders

    Phoronix: "Substantial Progress" With Mesa Geometry Shaders

    Open-source Intel developers have advanced their OpenGL geometry shaders work for Mesa, namely for the Intel DRI driver, and call it "substantial progress and definitely a reason to celebrate." This important GL3 feature is nearing a working state but there's still some work ahead before it will be merged...

    http://www.phoronix.com/vr.php?view=MTMzODU
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