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Geometry Shaders For Gallium3D LLVM

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  • Geometry Shaders For Gallium3D LLVM

    Phoronix: Geometry Shaders For Gallium3D LLVM

    Geometry shaders are one of the few remaining features to be implemented before Mesa can officially declare itself in compliance with the OpenGL 3.2 specification. Fortunately, work on the Gallium3D side is ongoing...

    http://www.phoronix.com/vr.php?view=MTMzNjU

  • #2
    This is pretty huge, looking forward to it!

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