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Marek Works On OpenGL 4.0 Transform Feedback

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  • Marek Works On OpenGL 4.0 Transform Feedback

    Phoronix: Marek Works On OpenGL 4.0 Transform Feedback

    Marek Olk, the prolific independent contributor to Mesa/Gallium3D with a special interest in Radeon Gallium3D, has just published his latest patch work. This time around he's been working on the remaining transform feedback extensions from OpenGL 4.0...

    http://www.phoronix.com/vr.php?view=MTEzMzM

  • #2
    I wish we could clone Marek a few times.

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    • #3
      AMD please give this kid a huuuuuuuuuge lump of money.


      And PM documents to airlied

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      • #4
        How many % of OpenGL 4 is done?

        2.1 100%
        3.0 100%?
        3.1 %?
        3.2 %?
        3.3 %?
        4.0 %?
        4.1 %?
        4.2 %?

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        • #5
          Originally posted by uid313 View Post
          How many % of OpenGL 4 is done?
          http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt

          It doesn't have percentages, but it has a list of required features for each GL version that's being worked on.

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          • #6
            Originally posted by 89c51 View Post
            AMD please give this kid a huuuuuuuuuge lump of money.


            And PM documents to airlied
            Agreed. Considering AMD should have those some hundred million units sold strictly for linux use, I think they should actually hire this guy because they're going to need the assistance if they ever expect this customer to buy from them again. After all, AMD was not the company's top priority.

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            • #7
              Originally posted by uid313 View Post
              How many % of OpenGL 4 is done?
              Most of the work through 3.3 is done, except for geometry shaders.

              GL4 after that still requires a lot of work.

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