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It's Official: Mesa 8.0 With OpenGL 3.0

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  • #51
    Originally posted by Luke_Wolf View Post
    :Facepalm:

    Edit: Ironically OS X by not being DirectX compatible is helping us with the DirectX issue
    This doesn't sound right at all to me. Competing by using exclusion? I really doubt open source developers would be happy with such a strategy, even if it was used for their favor.

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    • #52
      I don't want even to mention Direct3D 10

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      • #53
        OpenGL 3.0 on Intel Ironlake

        Are there plans to support OpenGL 3.0 with Intel Ironlake or is it impossible due to deficiencies in hardware? I remember seeing somewhere that Ironlake should be DX10 capable. Shouldn't that translate to OpenGL 3.x?

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        • #54
          Originally posted by fa5hion View Post
          Are there plans to support OpenGL 3.0 with Intel Ironlake or is it impossible due to deficiencies in hardware? I remember seeing somewhere that Ironlake should be DX10 capable. Shouldn't that translate to OpenGL 3.x?
          The correspondance between DirectX and OpenGL isn't exact. According to Wikipedia, Ironlake only supports OpenGL 2.1.

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          • #55
            Originally posted by archibald View Post
            According to Wikipedia, Ironlake only supports OpenGL 2.1.
            Can anyone confirm that? Thanks for the link anyway.

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