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Will Mesa/Gallium3D Work With The Open-Source Doom 3?

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  • #41
    Check it out the video with the problem happening...

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    • #42
      The answer is right there in your logs:


      "GL_RENDERER: Software Rasterizer"


      Set the env variable LIBGL_DEBUG=verbose to get more information about this problem.

      Most likely the libraries shipped with the game is causing this problem. You can force it to use system libraries by deleting/moving libgcc, libstdc+++ etc.

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      • #43
        Originally posted by whizse View Post
        The answer is right there in your logs:


        "GL_RENDERER: Software Rasterizer"


        Set the env variable LIBGL_DEBUG=verbose to get more information about this problem.

        Most likely the libraries shipped with the game is causing this problem. You can force it to use system libraries by deleting/moving libgcc, libstdc+++ etc.
        O My God! Im sorry about it!

        I forget to check the GL render!!!! Im really sorry to take your time to solve my problem! Ill solve it now!
        Anyway, Thank you!!!

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