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  • I just pushed the new branch an hour ago, you're fast

    According to Linus & other git pros, it's bad git hygiene to rebase a public branch?

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    • Originally posted by curaga View Post
      I just pushed the new branch an hour ago, you're fast

      According to Linus & other git pros, it's bad git hygiene to rebase a public branch?
      It is also happening on official git mesa, today the broadwel branch was rebased for example.
      This would be to make easier to me, so I dont' need to change my scripts (which can run from a crontab even when I have no access at my system).

      I just updated on stats7.

      Comment


      • OK, how about I make a "stats-rebased" branch that always has the latest for the script?

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        • Originally posted by curaga View Post
          OK, how about I make a "stats-rebased" branch that always has the latest for the script?
          OK, thanks.

          Comment


          • Anyway to add Gallium Nine Mesa Patchset to your drivers oibaf?

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            • Serious sam3 gray textures:
              http://imagizer.imageshack.us/v2/800...0/689/bjx9.png

              In wine steam some of games reports lack of shader model 3.0 support.
              I have vendor and device id set for my card.
              Few weeks ago everything works fine...

              Comment


              • Dota 2 white screen

                I ran into an issue yesterday (after both Dota 2 and Mesa updates). When playing Dota 2 the textures/screen will temporarily go white (and sometimes black) for a couple of seconds.

                Heres a recording of when it happens: 20MB mkv. You'll notice that is happens when placing a rock on the ground. It also happens sometimes when rolling over a rock and when a tower gets destroyed.

                I have a Radeon HD5770 and this has never happened before. Has anybody experienced similar problems recently?

                Comment


                • Originally posted by johään View Post
                  I ran into an issue yesterday (after both Dota 2 and Mesa updates). When playing Dota 2 the textures/screen will temporarily go white (and sometimes black) for a couple of seconds.

                  Heres a recording of when it happens: 20MB mkv. You'll notice that is happens when placing a rock on the ground. It also happens sometimes when rolling over a rock and when a tower gets destroyed.

                  I have a Radeon HD5770 and this has never happened before. Has anybody experienced similar problems recently?
                  I have similar issues with World of Warcraft. On my test desktop, the Radeon HD5550 produces a rainbow color effect for all the textures. If I look at certain areas, the framerate drops to unplayable speeds. With OpenGL selected, the game will crash with a fatal exception. Something about being unable to read memory.

                  My laptop, which has hybrids graphics of a HD4200 and HD5470, the HD5470 does the exact same thing as the 5550 in my desktop.

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                  • Hello,

                    I try using the experimental driver, and I am not sure if I did everything correctly. I have core i5 with Intel Hd4600, without dedicated gfx card. Can you confirm that I switched to newest Gallium drivers correcty? How can I verify that?

                    glxinfo | grep "OpenGL version":
                    OpenGL version string: 3.0 Mesa 10.1.0-devel


                    Thanks in advance.

                    Comment


                    • Can you enable OpenCL for r600g, please? ( http://www.phoronix.com/scan.php?pag...tem&px=MTI4MTc )
                      As shown in http://dri.freedesktop.org/wiki/Gall...pute/#building , you would need libclc from https://launchpad.net/ubuntu/+source/libclc , and to pass the '--enable-opencl' flag to mesa (R600 is enabled by default in LLVM 3.4: http://www.phoronix.com/scan.php?pag...tem&px=MTU2MTY ).
                      Sadly, I'm unable to donate... but I hope someone else is interested.
                      Last edited by asdfblah; 01-17-2014, 02:25 PM.

                      Comment


                      • Originally posted by kurremkarmerruk View Post
                        Serious sam3 gray textures:
                        http://imagizer.imageshack.us/v2/800...0/689/bjx9.png

                        In wine steam some of games reports lack of shader model 3.0 support.
                        I have vendor and device id set for my card.
                        Few weeks ago everything works fine...
                        https://bugs.freedesktop.org/show_bug.cgi?id=73767

                        Comment


                        • Originally posted by omg_Scout View Post
                          Can you confirm that I switched to newest Gallium drivers correcty? How can I verify that?
                          Are you sure you actually want to use Gallium drivers on Intel HD? Official intel driver is i965 and it's not use Gallium.
                          If you manually set XServer to use Gallium3D ILO driver then you should see "Gallium 0.4" in "OpenGL renderer string", e.g:
                          Code:
                          OpenGL renderer string: Gallium 0.4 on Intel(R) Ivybridge
                          If you just want to use latest Intel DRI (not gallium one) from this PPA then you should see suffix in version strings, e.g:
                          Code:
                          OpenGL version string: 3.0 Mesa 10.1.0-devel (git-3618ac4 saucy-oibaf-ppa+curaga)
                          Originally posted by omg_Scout View Post
                          glxinfo | grep "OpenGL version":
                          OpenGL version string: 3.0 Mesa 10.1.0-devel
                          Latest supported version of OpenGL is exposed in "OpenGL core profile version string".

                          Comment


                          • Originally posted by johään View Post
                            I ran into an issue yesterday (after both Dota 2 and Mesa updates). When playing Dota 2 the textures/screen will temporarily go white (and sometimes black) for a couple of seconds.

                            Heres a recording of when it happens: 20MB mkv. You'll notice that is happens when placing a rock on the ground. It also happens sometimes when rolling over a rock and when a tower gets destroyed.

                            I have a Radeon HD5770 and this has never happened before. Has anybody experienced similar problems recently?
                            Try installing this S3TC, it solved some of my problems. World of Warcraft no longer causes rainbow vomit on textures in DX9 mode, which also drastically slows down the frame rate. OpenGL mode also doesn't just randomly crash anymore either, but I still have a strange stutter in OpenGL mode. BTW, D3D is better now then OpenGL due to this issue in WOW.

                            Code:
                            sudo apt-get install libtxc-dxtn-s2tc0
                            [ "$(uname -m)" = "x86_64" ] && sudo apt-get install libtxc-dxtn-s2tc0:i386

                            Comment


                            • So I'm using the latest graphics here with xubuntu 13.10, and I just noticed that after about 2-3 days of uptime. X server uses a ridiculous amount of memory.



                              I'm not sure about the behaviour in stock is right now because it is unusable due to the freeze bug addressed in 9.2.3[1].

                              Is anyone experiencing something like this?

                              [1]: https://bugs.freedesktop.org/show_bug.cgi?id=70151

                              Comment


                              • Had to downgrade today latest version kills launching Valve games (tested Counter-Strike: Source, Day of Defeat)

                                Ubuntu 13.10, kernel 3.13 (today)

                                Running an old laptop with Radeon Mobility HD2600.

                                They just launch, Steam icon changes to "in-game", then 5 seconds later you're no longer listed as in game. A window doesn't even open.

                                Ran the instructions for purging the PPA and all works again.

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