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Gallium3D Picks Up Networking Support

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  • #11
    Originally posted by FunkyRider View Post
    the car is not able to move yet, but, let us give it 5 wheels!

    Yeah, I know. This seems like the type of functionality they would worry about after they get the whole damn thing working in the first place.

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    • #12
      Originally posted by FunkyRider View Post
      the car is not able to move yet, but, let us give it 5 wheels!
      you think they would be smart and start with 2

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      • #13
        Originally posted by FunkyRider View Post
        the car is not able to move yet, but, let us give it 5 wheels!
        more like they have give the car a remote control, so the devs don't get killed everytime it blows up. its something that is far more useful in the early dev stages than in the final product.

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        • #14
          HDMI 1.4 carries network signals too...

          I guess that the network support could also have something to do with the HDMI .14 specification which features networking support?:
          http://www.obsessable.com/news/2009/...-network-data/
          http://www.engadget.com/2009/05/14/h...rs-of-quality/

          Last edited by Gamester17; 06-02-2009, 11:55 AM.

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          • #15
            Originally posted by Gamester17 View Post
            I guess that the network support could also have something to do with the HDMI .14 specification which features networking support?:
            http://www.obsessable.com/news/2009/...-network-data/
            http://www.engadget.com/2009/05/14/h...rs-of-quality/


            No it would not have anything to do with that.

            All it is is just remote debugging. A developer needs to have the ability to send information to the driver and get information back out of the driver. If they are sitting at a PC and they are hacking on the video card stuff then how are they able to see what is going on?

            Right now I expect most developers use a seperate laptop with ssh or whatever. But that is not always possible to do and I suppose Vmware has had other reasons for doing what they want.

            -----------------


            BTW,

            Linux has already very good network GUI support in the form of X Windows. X Windows is certainly vastly more capable, faster, and more useful then any other remote desktop feature that I have ever heard of.


            And it can do lots of things that most people would simply think is not possible... stuff like this:

            9 monitors with Warcraft 2 clone:
            http://www.plastk.net/2009/01/warcraft-2.html

            24 monitors running Quake3:
            http://www.plastk.net/2009/01/24-monitor-quake_22.html

            50 monitors running Quake
            http://www.plastk.net/2009/01/24-monitor-quake.html

            Thats 25 computers driving 50 21inch monitors running a Quake3 game.

            12800x5120 pixels.

            The 24 inch screen in action.
            http://www.youtube.com/watch?v=LrLU-4nP3H4

            Also he is using a custom gyro mouse.

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            • #16
              Originally posted by Melcar View Post
              This seems like the type of functionality they would worry about after they get the whole damn thing working in the first place.
              What makes you think it isn't working yet?
              Last edited by MrCooper; 06-04-2009, 08:07 AM. Reason: Hopefully make question clearer

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