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NVIDIA Tegra With Open-Source Graphics Is Coming

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  • #16
    Originally posted by kusma View Post
    As far as I understand, the depth-buffer is 16 bits, just like on the Tegra 2.
    Oh, didn't know that. Certainly sounds like an issue for the more advanced games there, like shadowgun.

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    • #17
      I wonder why this strategy doesn't work for the desktop cards.

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      • #18
        Originally posted by Jam66es View Post
        I wonder why this strategy doesn't work for the desktop cards.
        Because most desktop cards are menat to run windows, and most tegra parts run android. What is interesting is that future tegra parts (project denver, boulder and the like) are rumored to have a scaled down version of the desktop GPUs, so if nvidia is commited to this, it could end up being really relevant for desktop GPUs as well.

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