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Marek Lands Radeon Gallium3D HyperZ Improvements

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  • Marek Lands Radeon Gallium3D HyperZ Improvements

    Phoronix: Marek Lands Radeon Gallium3D HyperZ Improvements

    Well known open-source Radeon driver developer Marek Olk has landed a number of commits today inside mainline Mesa Git for improving the state of HyperZ for AMD hardware, a feature that remains disabled by default for the open-source Radeon Linux driver due to stability and artifact issues...

    http://www.phoronix.com/vr.php?view=MTc3ODM

  • #2
    AMD haters gonna hate

    Great news Marek!

    This open source driver is fantastic, all the haters are wrong. I have no illusions that the OSS driver isn't missing pieces, but in terms of long term support the OSS is head and shoulders way above Catalyst.

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    • #3
      This is good news. Those graphics cards are still away from their real potential, but slowly getting closer.

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      • #4
        I don't know how this driver can be better more , now performance in Xonotic is the same as in Windows

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        • #5
          Originally posted by dungeon View Post
          I don't know how this driver can be better more , now performance in Xonotic is the same as in Windows
          Any numbers and other tests appreciated. Maybe Unigine, or Portal numbers? Thanks.

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          • #6
            Originally posted by Drago View Post
            Any numbers and other tests appreciated. Maybe Unigine, or Portal numbers? Thanks.
            Unigine Valley is at 80% when compared with Windows Catalyst, but remember this is on low powered Kabini 10.5 vs 12.9fps tiny numbers for both , so don't know what will happen on powerfull cards... btw. 81.4% to be exact

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            • #7
              Originally posted by dungeon View Post
              Unigine Valley is at 80% when compared with Windows Catalyst, but remember this is on low powered Kabini 10.5 vs 12.9fps tiny numbers for both , so don't know what will happen on powerfull cards... btw. 81.4% to be exact
              Is it DirectX on windows?

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              • #8
                Remaining HyperZ bugs are here.

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                • #9
                  Originally posted by Drago View Post
                  Is it DirectX on windows?
                  No, of course i testing only OpenGL performance on both.

                  Originally posted by oibaf View Post
                  Remaining HyperZ bugs are here.
                  Yep r600 have some artifacts still, but radeonsi seems not .

                  https://bugs.freedesktop.org/show_bug.cgi?id=74863
                  Last edited by dungeon; 09-02-2014, 08:31 AM.

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                  • #10
                    Originally posted by dungeon View Post
                    No, of course i testing only OpenGL performance on both.
                    Okay Catalyst OpenGL implementation is not perfect (like Nvidia's). What is the difference between Windows OpenGL vs. Windows DirectX. What I am wanthing to know how far Mesa is from the teoretical peak performance for the card. Thanks for doing this.

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