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AMD's Open-Source Hawaii GPU Support Still Isn't Working Right

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  • AMD's Open-Source Hawaii GPU Support Still Isn't Working Right

    Phoronix: AMD's Open-Source Hawaii GPU Support Still Isn't Working Right

    While AMD's Radeon R9 290 "Hawaii" graphics cards have been out on the market for more than a half-year, the open-source driver support still isn't working quite right when it comes to having GPU hardware acceleration...

    http://www.phoronix.com/vr.php?view=MTY4NjA

  • #2
    "Alex posted a patch last might that might help for Hawaii's lack of linear depth/stencil buffers."

    There's either some epic English going on here or a typo, betting on the last, I'll fine you $5 for not reading your own article at least once.

    kthxbai.
    ~Aeny

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    • #3
      Originally posted by Aeny View Post
      "Alex posted a patch last might that might help for Hawaii's lack of linear depth/stencil buffers."
      Highlighted to make it easier to see.

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      • #4
        Originally posted by Aeny View Post
        "Alex posted a patch last might that might help for Hawaii's lack of linear depth/stencil buffers."
        Well, I was a little confused which patch Michael referred to. But I guess it's the one by Michel Dänzer. And that one doesn't help with anything as far as I can say, it only disables tiling as much as possible to rule that out as a source of problems.
        But it's not tiling that causes problems apparently, the patch doesn't have any other effect than Alex' previous patch.

        Actually I think it's something more basic, as even glxinfo (that doesn't do any painting) causes X to crash. Maybe it's Bug 74250 that needs to be solved first.

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