Well my hd 5670 (evergreen) can not decode mpeg2 in hardware and the alternative shader implementation crashed. It has nothing to do with your special case, but when much more ppl would use it there should be some with a similar gpu and similar problems. Well when some only use mplayer maybe they did not enforce mpeg2 via vdpau, but when you try the same with xbmc then the system crashes much faster
No announcement yet.
Open-Source AMD UVD Now Works For RadeonSI