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AMD's Open-Source RadeonSI Driver Sees New Patches
agd5f, isnt that counter-productive with Wayland coming (hopefully) soon? GLX is X-specific isnt it? I was under the impression that to go from X + mesa to Wayland + mesa just needed a recompile with the appropriate configure flag (source: https://aur.archlinux.org/packages/m...yland/PKGBUILD)
If the RadeonSI driver depends on GLX, wont it need to be patched to work on Wayland vs X respectively?
Wayland doesn't provide a native rendering API. Apps have to use an existing one, like GL ES for example, so in wayland all you would need is the 3D driver. glamor is only needed for acceleration when using X.
As to radeonsi, it runs most desktop compositors and a fair number of games just fine.
For running wayland you need the bare wayland: git://anongit.freedesktop.org/wayland/wayland
Then you need mesa with wayland support, i.e. "--with-egl-platforms=wayland,[drm,x11,…]", this uses wayland at compile time.
If I understand it correctly this should be enough to run "wayland". Of course you probably want a compositor like weston for that.
But... What about xwayland? How will this work with radeonsi? The xwayland website tells you to checkout a branch named xwayland-1.12 so it probably isn't a problem yet anyway, but with 1.13 a proper xf86-video-ati with xwayland support would need glamor too, right? I haven't heard anything about the performance of xf86-video-wlshm. Can it use the the 3d acceleration wayland "has"?