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  • Marek Lands Radeon Gallium3D MSAA Changes

    Phoronix: Marek Lands Radeon Gallium3D MSAA Changes

    Marek Ol??k, the prolific independent contributor to Mesa/Gallium3D and the open-source Radeon Linux graphics driver, has landed a number of commits today in Mesa pertaining to MSAA, a.k.a. multi-sample anti-aliasing for newer Radeon GPUs...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Originally posted by phoronix View Post
    Phoronix: Marek Lands Radeon Gallium3D MSAA Changes

    Marek Ol??k, the prolific independent contributor to Mesa/Gallium3D and the open-source Radeon Linux graphics driver, has landed a number of commits today in Mesa pertaining to MSAA, a.k.a. multi-sample anti-aliasing for newer Radeon GPUs...

    http://www.phoronix.com/vr.php?view=MTE2MDc
    Coolness... can anyone confirm whether this does, or does not, cause r600g on Evergreen to advertise OpenGL 3.0?

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    • #3
      it does

      Code:
      OpenGL vendor string: X.Org
      OpenGL renderer string: Gallium 0.4 on AMD JUNIPER
      OpenGL version string: 3.0 Mesa 8.1-devel (git-cf76edd)
      OpenGL shading language version string: 1.30

      Comment


      • #4
        Originally posted by droste View Post
        it does

        Code:
        OpenGL vendor string: X.Org
        OpenGL renderer string: Gallium 0.4 on AMD JUNIPER
        OpenGL version string: 3.0 Mesa 8.1-devel (git-cf76edd)
        OpenGL shading language version string: 1.30
        Awesome. Now, on to 3.1

        Code:
        GLSL 1.40                                             needs UBOs (in progress)
        Forward compatibile context support/deprecations      not started
        Instanced drawing (GL_ARB_draw_instanced)             DONE (i965, gallium, swrast)
        Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, swrast)
        Primitive restart (GL_NV_primitive_restart)           DONE (i965, r600)
        16 vertex texture image units                         DONE
        Texture buffer objs (GL_ARB_texture_buffer_object)    needs GL3.1 enabling (i965)
        Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, swrast)
        Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (i965)
        Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600)
        Looks like we need the forward compatible context support/deprecations (I've seen what I believe are commits related to this in mesa-dev), UBOs (almost done?), and Texture Buffer Objects (which I'm assuming is only done for i965).

        Comment


        • #5
          Originally posted by droste View Post
          it does

          Code:
          OpenGL vendor string: X.Org
          OpenGL renderer string: Gallium 0.4 on AMD JUNIPER
          OpenGL version string: 3.0 Mesa 8.1-devel (git-cf76edd)
          OpenGL shading language version string: 1.30
          NERDGASM! *Waving hands in the air and flailing about!*
          This is quite huge, we've been waiting for it for 3 years now.

          Regarding 6000/5000 generation, I'll probably buy one when it's actually faster (across the board) than the 4000 generation for the FOSS drivers. But now there's simply no point.
          Last edited by Azpegath; 15 August 2012, 05:34 PM.

          Comment


          • #6
            Originally posted by droste View Post
            it does

            Code:
            OpenGL vendor string: X.Org
            OpenGL renderer string: Gallium 0.4 on AMD JUNIPER
            OpenGL version string: 3.0 Mesa 8.1-devel (git-cf76edd)
            OpenGL shading language version string: 1.30
            Well...
            Code:
            OpenGL vendor string: X.Org
            OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
            OpenGL version string: 2.1 Mesa 8.1-devel (git-cf76edd)
            OpenGL shading language version string: 1.30
            Same commit.

            Comment


            • #7
              It needs a recent libdrm (>=2.4.38) and 3.5 or 3.6 kernel IIRC (I have 3.6)

              Comment


              • #8
                Originally posted by droste View Post
                It needs a recent libdrm (>=2.4.38) and 3.5 or 3.6 kernel IIRC (I have 3.6)
                Code:
                 ~ % pkg-config libdrm --modversion
                2.4.38
                Actually I built it yesterday.
                Code:
                 ~ % uname -r
                3.6.0-rc1-mainline
                But the kernel is probably build with a config similar to 3.5. Does it need some special configuration?

                Comment


                • #9
                  Originally posted by ChrisXY View Post
                  Well...
                  Code:
                  OpenGL vendor string: X.Org
                  OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
                  OpenGL version string: 2.1 Mesa 8.1-devel (git-cf76edd)
                  OpenGL shading language version string: 1.30
                  Same commit.
                  Do you build with the patented float feature? It's required for GL 3.0 IIRC.

                  Comment


                  • #10
                    Originally posted by curaga View Post
                    Do you build with the patented float feature? It's required for GL 3.0 IIRC.
                    Code:
                       --with-dri-driverdir=/usr/lib/xorg/modules/dri \
                       --with-gallium-drivers=r600 \
                       --with-dri-drivers= \
                       --with-egl-platforms=x11,drm,wayland \
                       --enable-texture-float \
                       --enable-gles1 \
                       --enable-gles2 \
                       --enable-egl \
                       --enable-xorg \
                       --enable-xa \
                       --enable-vdpau \
                       --enable-gallium-g3dvl \
                       --enable-glx-tls \
                       --enable-glu \
                       --enable-gbm \
                       --enable-gallium-gbm \
                       --enable-shared-glapi \
                       --enable-xorg \
                       --enable-gallium-llvm \
                       --enable-openvg \
                       --enable-gallium-egl \
                       --enable-osmesa \
                       --enable-r600-llvm-compiler

                    Comment

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