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Ok. 100 fps.
- Consider the rendering is better than OpenGL 2.1.
- Consider it is 1280x1024 instead of 1024x768
- Consider it has 16x Anisotropic filtering while mesa doesn't support it
- Consider it has 4xAA while mesa doesn't support anti aliasing.
- Consider the final FPS score is lower than a screenshot because sometimes there are big fps drop.
I was wrong, mesa is 30 times slower at least.
- different OS
- not OGL path
That does show a big difference, but results from the linux blob would be more comparable.
If the 6870 does 153 fps, the 5870 should be even better because it's a faster card.
I got something like ~ 70 fps @1024x768 normal quality.
5870, when using correctly programmed drivers and having an application thats not CPU bound and not serving one texture at time(I mean, the one capable to load 5pack GPU cores with tasks), should perform exactly as 6970, or fluctuate between 6970 and 6950.
Errata corrige: 20 fps the first time I run the benchmark, 90 fps the second time and 160 fps the third
Something is very wrong. I had at least 60 fps when I had 4770 with opensource drivers half-year ago(fullhd, amd athlon II x4) and that constantly, from first launch. I think it even was vsyncing... 4770 is same to 5670. 5870 should at minimum do 170+fps on that old opensource, theoretically. The problem was, when it came to heavy action, like having several players fragged in front of you, the fps went to 5-10 making game non-playable, but watchable.
When I had 4670 a year ago, with non-usable opensource drivers, catalyst performed at 160fps almost constantly. So, judging 5870 potential projecting from blob on 4670 - it should be around 400 fps.
Because it isn't still mature enough and from snapshot to snapshot the timedemo does not work. Next week I will file some bugs regarding power management and the low performance I got. If want to see at least the 150 fps in nexuiz that Michael got with the 6870.