There are very good reasons for using frames instead of displaying each drawing operation on the fly. Seeing each pixel update as it is traced (or rasterized) would be extremely annoying to the user - try it! Modify glxgears to turn off double-buffering (it's a 2 line change). You won't have "frames" anymore but the result won't be pretty.
No announcement yet.
Benchmarks Of AMD's Newest Gallium3D Driver