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AMD's R300 Gallium3D Driver Is Looking Good For 2011

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  • #11
    mat,

    good point!

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    • #12
      Originally posted by mat69 View Post
      I don't get it, why only Quake-Engine games?

      What about Freespace 2 or games based on that engine, or Spring based games?
      Or some free racing games or flight simulation games?

      The results would mean a lot more than they do now.
      It's all a matter of what games support automated testing/benchmarking...
      Michael Larabel
      http://www.michaellarabel.com/

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      • #13
        Nexuiz should be a lot faster if you enable GLSL.

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        • #14
          At least vdrift supports automated benchmarking and I believe you have used it in the past for benchmarking. So why you not use it anymore?

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          • #15
            not so

            Originally posted by Michael View Post
            With Fedora 13 if I remember right you still need to install the experimental 3D driver package for the Gallium3D driver, though in F14 it might be there by default.
            In F13 the experimental package only contains the nouveau gallium driver.
            In rawhide gallium is enabled by default, don't know about F14

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            • #16
              Originally posted by marek View Post
              Nexuiz should be a lot faster if you enable GLSL.
              Has GLSL need to enable? if so, how?

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              • #17
                To clarify the Fedora situation: as of Fedora 14, r300g is the default driver (actually there's no way to choose r300c any more, it's not in the package). I believe this change was made back in June, though it may actually have been September (the changelog is a little unclear). To be fair to Michael, you could still characterize this as 'preparing', because F14 isn't released yet.

                The nouveau Gallium driver is still in mesa-dri-drivers-experimental, I'm not sure when Ben is planning to mark it as not-experimental any more. But it actually works pretty well on a lot of hardware now. I'm running GNOME Shell on it as I type this.

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                • #18
                  Originally posted by Beiruty View Post
                  Has GLSL need to enable? if so, how?
                  Nexuiz menu -> Settings -> Video -> Use OpenGL 2.0 shaders (GLSL)

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                  • #19
                    Originally posted by marek View Post
                    Nexuiz menu -> Settings -> Video -> Use OpenGL 2.0 shaders (GLSL)
                    Thanks, i see that is application specific option.

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                    • #20
                      Originally posted by monraaf View Post
                      At least vdrift supports automated benchmarking and I believe you have used it in the past for benchmarking. So why you not use it anymore?
                      Yeah, I wrote part of the VDrift benchmarking code in the game, but It was too slow to run on the RV515.
                      Michael Larabel
                      http://www.michaellarabel.com/

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