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Holy Crap! You Can Use XvMC With ATI Gallium3D!

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  • #31
    Just in case somebody is interested there's a new mail from Christian saying:
    "[progressive video playback] now seems to work 100%."

    Also testers are needed with nvidia hardware, so please help him out if you can!

    Next up is iDCT if it isn't already done. Maybe after that h264 will come? I certainly hope so!

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    • #32
      wow I may actually be able to use linux on my mobility 2600 laptop by next year if things keep progressing this fast.

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      • #33
        Originally posted by HokTar View Post
        Just in case somebody is interested there's a new mail from Christian saying:
        "[progressive video playback] now seems to work 100%."

        Also testers are needed with nvidia hardware, so please help him out if you can!

        Next up is iDCT if it isn't already done. Maybe after that h264 will come? I certainly hope so!
        whats more interesting is the fact No one seems to be interested enough on that list to even comment and give feedback

        http://lists.freedesktop.org/archive...er/003692.html
        "Christian König:... I still have some unresolved problems and need some feedback/new ideas with that...."

        i expected to see at least Bridgman and agd5f pop up there and comment and encourage him, perhaps even push others there to actually contribute and advance the progress, ohh well.

        http://cgit.freedesktop.org/~deathsi.../?h=pipe-video

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        • #34
          You know it's Saturday and agd5f is at LinuxCon, so give them a break.
          However, I'm also surprised that nobody replied so far.

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          • #35
            Just a second after writing my reply, here it is: Alex just answered!

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            • #36
              Originally posted by HokTar View Post
              You know it's Saturday and agd5f is at LinuxCon, so give them a break.
              However, I'm also surprised that nobody replied so far.
              hmm perhaps you didn't consider that the quoted "Christian König:... I still have some unresolved problems and need some feedback/new ideas with that...." is actually dated Mon Oct 25 14:46:09 PDT 2010, that's 14 days since this thread knew about it.

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              • #37
                Yes, I overlooked that part. My apologies.

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                • #38
                  no worry's, it seems alex read my post here and now we have two posts there , so job done

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                  • #39
                    Great Work if i'm back home next week i test you state tracker with my HD3850.

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                    • #40
                      Latest git commit starts the iDCT implementation. It is nice to see this project progressing!

                      I wonder how much work is left until this can be merged to master?

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                      • #41
                        Originally posted by HokTar View Post
                        Latest git commit starts the iDCT implementation. It is nice to see this project progressing!

                        I wonder how much work is left until this can be merged to master?
                        Are you sure? That commit has nothing to do with video decoding. The commit message basically says "For hardware without vertex processing units, where vertex shaders are executed on the CPU using the auxiliary Draw module, return the shader capabilities of the Draw module to a state tracker, instead of returning the capabilities of unavailable vertex units." It makes the GLSL compiler generate, say, more CPU-friendly code.

                        I wonder what I stated wrong in that commit message that it caused such a confusion.

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                        • #42
                          Originally posted by marek View Post
                          Are you sure?

                          I wonder what I stated wrong in that commit message that it caused such a confusion.
                          Hehh, nice catch! I simply had two git tabs open in firefox and linked the wrong one.

                          My apologies, this is the real one, I believe.

                          If I'm already at it I would like to thank you for your work! It's always highly appreciated!

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                          • #43
                            If anybody is interested Christian just announced that iDCT is implemented and is working for him with r600g. He also noted that it still needs some work, but I hope that it will be merged to master soon.

                            After that hopefully h264 will come! That will be the real win.

                            As Alex noted in his reply:
                            Nice work!

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                            • #44
                              Hello HokTar,

                              yes I'm very interested and I've not heard anything about this topic since, well, last year. Do you/ does anybody know what's going on? I'm watching X.Org RadeonFeature for a long time now, but the only thing that's constant is the shader CoDecs being "WIP" for (feels like) two billion years now. Unfortunately my skills don't surpass shell coding (by a noticeable margin), otherwise I'd have done all the work myself

                              I know AMD has opened up their XvBA stuff, but that's hardly a solution for open saucers and UVD stays tightly locked up for us :-( Plus, it doesn't do any good when it comes to ENcoding, nor when CoDecs are to be used, which UVD/2/3 has no (or little) hardware for.

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                              • #45
                                FYI Corbin wants to merge pipe-video to master which seems promising.

                                Also, Christian refreshed his git repo recently so he is still hard at work.

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