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The ATI R600/700 DDX & Mesa Now Have Tiling In Place

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  • #11
    It will depend what features the distros backport to their kernels.

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    • #12
      Originally posted by V!NCENT View Post
      Ah I see. ATI doesn't make their own cards (anymore), right?
      But yeah that was probably the case
      What you said can still be true. I don't see why an I2C would make any difference. agd5f only said that it wasn't an internal sensor, not that what you said wasn't true.

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      • #13
        Well, quake3 is much faster now, but i hit vsync limit (75 fps here)

        And i cant disable sync to vblank on 2.6.35 (from drm-core-next git repo) kernel, tried driconf - it has no effect.

        Alex, do you know (and could you tell) how to disable sync to vblank?

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        • #14
          Well, quake3 is much faster now
          Oh, sweet music for my ears...

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          • #15
            Set the env var vblank_mode=0. See this bug for more vsync details:
            https://bugs.freedesktop.org/show_bug.cgi?id=28771

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            • #16
              Thanks a lot, it worked (also adding dri2 device to .drirc worked too) for glxgears, not for q3 tho, still cant measure real fps in it

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              • #17
                Originally posted by pingufunkybeat View Post
                Oh, sweet music for my ears...
                Curiously, I'm 100% with you on this one. It's high time developers get their priorities straight. I admit power saving, compositing, video acceleration and what not are interesting features. However, all that will be to no avail until we hit stable 125 FPS in Q3. Whenever I get that on my machine, the OSS driver can be considered finished.

                : )

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                • #18
                  Originally posted by yotambien View Post
                  However, all that will be to no avail until we hit stable 125 FPS in Q3. Whenever I get that on my machine, the OSS driver can be considered finished.

                  : )
                  I guess r300g can be considered finished then?

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                  • #19
                    Originally posted by netkas View Post
                    Thanks a lot, it worked (also adding dri2 device to .drirc worked too) for glxgears, not for q3 tho, still cant measure real fps in it
                    nvm, restarted X and got 84.6 fps in q3

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                    • #20
                      You should get an even bigger boost if you enable 2D tiling. Revert this patch:
                      http://cgit.freedesktop.org/xorg/dri...147af1d67e4407
                      to enable 2D tiling.

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