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Gaming with Open Source ATI drivers?

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  • #16
    It seems to work fine on my HD3450.

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    • #17
      Deagleson, how did the WoW go on the X1600 (R500)? You may want to update the table at:

      http://wiki.x.org/wiki/RadeonProgram

      Edit: changed R400 to R500. Mea culpa.
      Last edited by madbiologist; 10-19-2009, 09:37 AM.

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      • #18
        World of Goo in a 2D game so it should run flawless.
        And i think nearly all of the ATI gpu's got good 2D accelleration with the open-source drivers.

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        • #19
          Originally posted by Deagleson View Post
          World of Goo in a 2D game so it should run flawless.
          And i think nearly all of the ATI gpu's got good 2D accelleration with the open-source drivers.
          No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.

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          • #20
            yum install mesa-dri-drivers-experimental

            Originally posted by whizse View Post
            No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.
            True but any games using OpenGL should work fine if you yum install mesa-dri-drivers-experimental in the current Rawhide leading to Fedora 12. Of course, they are still "experimental" drivers. So report any problems in http://bugzilla.redhat.com.

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            • #21
              Originally posted by whizse View Post
              No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.
              Which I found out the hard way on Karmic.
              Well! Time to reinstall F12 for the 3rd time. It keeps on giving me errors after I install the experimental mesa package.

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              • #22
                Originally posted by whizse View Post
                No, the game may be in 2D, but it uses OpenGL. Running it without any 3D acceleration will make you very unhappy.
                Sorry for posting that.
                I dident know World of Goo actually used OpenGL to accelleration.

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                • #23
                  Yeah, I think World of Goo was the first game to actually work with the new 6xx/7xx 3D driver.

                  I was so happy that a Real Game ran that I even bought a copy of WOG.

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                  • #24
                    Originally posted by bridgman View Post
                    Yeah, I think World of Goo was the first game to actually work with the new 6xx/7xx 3D driver.

                    I was so happy that a Real Game ran that I even bought a copy of WOG.
                    I remember when it didn't work so well on my gpu.
                    It kind of worked, but it flickered and flashed so badly that it wasn't worth playing.

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                    • #25
                      It works perfect here on my Ubuntu/HD 2600 with radeon driver.

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                      • #26
                        Gaming with Open Source ATI drivers

                        While we like the flexibilty and local adaptability of the Icons its too early for open source. It would be too easy to miss the fundamental values of GMS.

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