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Heh, looks like the shadows on the gears were calculated horribly wrong in all three gears. (Kinda interesting that it seems some stuff in the red gear is rendered *completely* black)
Edit: Oh, wait. Actually all three gears have some of their lower-right portions rendered completely black. Me blind.
Seems like the backface culling isn't rendered well...
Hi guys, I got a Radeon HD3200 (rs780) and I'm giving the new 3D code a try. I understand it's experimental, a git branch, an unstable equilibrium and so on, but still, I'd like to get it to work.
So I compiled and installed the very latest DRM and Mesa stuff from the appropriate branches (r6xx-r7xx-3d for DRM and r6xx-r7xx-support for Mesa). The DRM and Radeon kernel modules build and insert correctly; in /usr/lib64/dri I get the following files:
When I start X though (with AIGLX disabled, is that right?), the DRI/DRM stuff seems to work until I get the following:
(II) AIGLX: Loaded and initialized /usr/lib64/dri/swrast_dri.so
(II) GLX: Initialized DRISWRAST GL provider for screen 0
so it's using software rendering and r600_dri.so is not used. Also, why do I get a message from AIGLX, since it's disabled?
I took a look at the autogen command for Mesa and noticed the following:
so I thought maybe the order had a meaning, but it doesn't, and even if I only build the r600 driver (like --with-dri-drivers=r600), X still looks for the swrast_dri.so library and complains that it can't be found. Should I somehow tell X which DRI driver to use (r600, in this case, I guess)?
Finally, I'm using xf86-video-ati 6.12.2, and, as stated above, today's git for DRM and Mesa.
Any further info needed, just ask, and thanks in advance!