It seems that people overestimates AMD video cards performance, and if the performance is bad, they blame it to the drivers instead of the video card...
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I guess he thinking about independant recent contributions to the r128 ddx driver.
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And probably asks himself: why someone else did that, but not amd? Just guessinLast edited by dungeon; 23 May 2015, 08:26 PM.
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Originally posted by dungeon View PostI guess he thinking about independant recent contributions to the r128 ddx driver. And probably asks himself: why someone else did that, but not amd? Just guessin
Originally posted by eydee View PostI would agree if drivers for newer cards would be in a better shape. However, there isn't a single AMD card with a proper linux driver. At all.Last edited by bridgman; 23 May 2015, 08:39 PM.Test signature
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Originally posted by TheOne View PostIt seems that people overestimates AMD video cards performance, and if the performance is bad, they blame it to the drivers instead of the video card...
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Originally posted by bridgman View PostYeah, it's the same for all the vendors unfortunately. Intel only has GL 3.3, NVidia only has OpenCL 1.2 vs 2.0 for AMD, and we only have GL 4.4 instead of NVidia's GL 4.5 at the moment.
No need for auto self defense, you aren't AMD drivers.
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Originally posted by eydee View PostThere wasn't a single driver release for 6 months while Bioshock Infinite is broken and stuff like that.
So you can't say fglrx driver is quilty in that case (nor to expect amd will somehow fix that), but those game porters are lazy because they just add nvidia variabile for those games... which is easy for them, it is good for nvidia driver users... but it can't be every other driver is quilty because they doing that
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Originally posted by eydee View PostNo need for auto self defense, you aren't AMD drivers.Last edited by bridgman; 23 May 2015, 10:03 PM.Test signature
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Bridgman, are there any plans to pour some real love into fglrx?...it really needs it. As you've seen in past benchmarks, many OpenGL 4 games seem to hit a driver bottleneck and get FPS capped even upto R9 290.
http://www.phoronix.com/scan.php?pag...-preview&num=3
Then there is things like "GL_EXT_texture_compression_rgtc" broken on Terascale class GPUs that would be nice to get fixed.
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