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NVIDIA Puts Out A Major Beta Linux Driver Update

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  • NVIDIA Puts Out A Major Beta Linux Driver Update

    Phoronix: NVIDIA Puts Out A Major Beta Linux Driver Update

    It was just one week ago that NVIDIA released a stable Linux driver update, but today for those wishing to live on the bleeding edge of NVIDIA's proprietary Linux driver development, the first beta release in the 260.xx series is now available for testing. The NVIDIA 260.19.04 Linux driver brings a lot to the table...

    http://www.phoronix.com/vr.php?view=ODU3NQ

  • #2
    I was wondering when they were going to release these public.

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    • #3
      Very sweet...will these play nice with GPU-accelerated Flash or even HTML5?

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      • #4
        Originally posted by DeepDayze View Post
        Very sweet...will these play nice with GPU-accelerated Flash or even HTML5?
        The drivers have played nice with HTML5 for a long time, as far as GPU-accelerated Flash that's a question that you have to ask Adobe.

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        • #5
          Added support for the nvcuvid API.

          nvcuvid provides a mechanism for decoding video and exposing the surfaces to CUDA, allowing applications to perform custom processing of the video. nvcuvid is primarily targeted at transcoding and video- processing applications. nvcuvid was already available on other platforms.
          This feature is going to be sooooooooo nice for my frame perfect h264 editting app.

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          • #6
            Awesome for CUDA

            Now we just have to see CUDA added to Mplayer and all the other applications. Unless we have some third-party party application that will do CUDA acceleration. Hopefully this will help the issues with Compiz and it's incompatibilities with VDPAU.

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            • #7
              I like the fact that they have a crippled stereo-3d implementation, sort of. Or even just the fact that they're actually doing something about the lack of stereo-3d on linux, even if it's only for running 3d in 2d.

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              • #8
                nvcuvid is very similar to the VdpDecoder component of VDPAU. There are no advantages compared to VDPAU. On Windows it's different, since DXVA(2) has some restrictions.

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                • #9
                  Originally posted by brent View Post
                  nvcuvid is very similar to the VdpDecoder component of VDPAU. There are no advantages compared to VDPAU. On Windows it's different, since DXVA(2) has some restrictions.
                  With nvcuvid it should be a lot simpler to implement cuda post-processing filters and the likes.

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                  • #10
                    Yeah, but there's no fundamental difference, so it's not *a lot*. VDPAU surfaces can be reused by CUDA. Also, I'd rather use OpenCL.

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                    • #11
                      Originally posted by brent View Post
                      Yeah, but there's no fundamental difference, so it's not *a lot*. VDPAU surfaces can be reused by CUDA. Also, I'd rather use OpenCL.
                      Well it saves me a hell of a lot of work when making my app platform independent.

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                      • #12
                        I tested the driver on 3 cards, 8800 GTS 512, GT 22, Ion Le, on the Ion Le it broke vainfo. Maybe Nvidia should update it soon...

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                        • #13
                          Pffft, who needs vainfo when you have vdpau support everywhere.

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                          • #14
                            Your logic is fantastic. Of course vainfo (from the vaapi package) is using a wrapper called vdpau-video which then uses vdpau. You need that when you want to use vlc and video accelleration. You can expect when this tool does not work then vdpau does not work.

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                            • #15
                              The updated OpenCL (1.1) support also seems to be a bit premature (my code crashes, at least). But hey, it's the first beta.

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