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Got Any Questions For NVIDIA About Linux?

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  • I came to this thread kinda late, but I'll ask a question anyway.

    1. What are nVidia's plans in the virtualisation space? More specifically, what are nVidia's plans for things like Xen/VirtualBox/VMware support, so that we can have fully supported 3D pass-through from a VM guest to the host OS?

    2. Related to the above question: how does nVidia see the Linux gaming market, and how have you taken steps to gauge its size?

    Do you think efforts on your part to improve the performance of "hosted" (read: Windows) games would be worth it (i.e lead to what you want - increased hardware sales)?

    3. Have you ever considered producing a native Direct3D implementation for GNU/Linux?

    4. How much influence do you have over gaming development houses? For example,encouraging them to use portable APIs such as OpenGL and/or SDL, which would make their software portable across more systems, which in turn would lead to increased nVidia hardware purchases by people who run alternative systems (Mac OS X, GNU/Linux).

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    • Originally posted by parityboy View Post
      1. What are nVidia's plans in the virtualisation space? More specifically, what are nVidia's plans for things like Xen/VirtualBox/VMware support, so that we can have fully supported 3D pass-through from a VM guest to the host OS?

      2. Related to the above question: how does nVidia see the Linux gaming market, and how have you taken steps to gauge its size?

      Do you think efforts on your part to improve the performance of "hosted" (read: Windows) games would be worth it (i.e lead to what you want - increased hardware sales)?

      3. Have you ever considered producing a native Direct3D implementation for GNU/Linux?

      4. How much influence do you have over gaming development houses? For example,encouraging them to use portable APIs such as OpenGL and/or SDL, which would make their software portable across more systems, which in turn would lead to increased nVidia hardware purchases by people who run alternative systems (Mac OS X, GNU/Linux).
      1. VirtualBox already supports guest 3D acceleration
      2. this is a virtualization application thing not nVidia related, imho
      3. Thas is not possible as DirectX and Co. are a Microsoft technology(tm)
      4. just look on how much influence nVidia had regarding PhysX implementation in games. there are like 5 games...

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      • Originally posted by Licaon View Post
        4. just look on how much influence nVidia had regarding PhysX implementation in games. there are like 5 games...
        http://www.nzone.com/object/nzone_physxgames_all.html
        Looks like more than five to me.

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        • Originally posted by md1032 View Post
          Actually, this is the list you should be looking at and yes it's pathetically small.

          PhysX is nice, but its GPU-accelerated version hasn't caught traction yet. My guess is that most developers will move to OpenCL or Compute shaders or another, GPU-agnostic solution in the future.

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          • Originally posted by Licaon View Post
            1. VirtualBox already supports guest 3D acceleration
            2. this is a virtualization application thing not nVidia related, imho
            3. Thas is not possible as DirectX and Co. are a Microsoft technology(tm)
            4. just look on how much influence nVidia had regarding PhysX implementation in games. there are like 5 games...
            1. Didn't know that. Does that mean guest Windows 3D calls are passed through directly to the hardware on a Linux host? That's the question I'm asking.

            2. Fair point.

            3. Direct3D is an API specification. You can't copyright an API, last time I checked. If that was the case, WINE would not exist.

            4. Aye, and yet they seem to have a certain amount of influence over certain games, like Crysis, which seem to run noticeably and consistently better on nVidia hardware. Hence the question.
            Last edited by parityboy; 09-21-2009, 01:21 PM.

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            • L33F3R awaits the answers :P

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              • CrystalCowboy also awaits the answers.

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                • Maybe L33F3R and CrystalCowboy should:
                  1. list the questions (without duplicates)
                  2. next to each question in the list, put a count of how many times it was asked
                  3. separate out the questions that broke the "no tech support questions" rule

                  ...then you'll understand what's taking Michael so long.

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                  • It's been out of my hands for weeks now... Been waiting on NVIDIA. Just pinged them this morning again actually asking on the status.
                    Michael Larabel
                    http://www.michaellarabel.com/

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                    • Thanks Michael...also waiting here for the answers

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                      • Originally posted by StringCheesian View Post
                        Maybe L33F3R and CrystalCowboy should:
                        1. list the questions (without duplicates)
                        2. next to each question in the list, put a count of how many times it was asked
                        3. separate out the questions that broke the "no tech support questions" rule

                        ...then you'll understand what's taking Michael so long.
                        My comment about waiting was in no way making offense to Michael. I know, you know, and we all know that these things take time and usually involve many hurdles. I usually donít take offense to interpretation because thought in itself should be open to all, but your comments strike me to be misguided.

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                        • Originally posted by L33F3R View Post
                          My comment about waiting was in no way making offense to Michael. I know, you know, and we all know that these things take time and usually involve many hurdles. I usually don’t take offense to interpretation because thought in itself should be open to all, but your comments strike me to be misguided.
                          You're right, and I'm sorry.

                          I'm eagerly awaiting the answers too. Maybe I projected my impatience on to you.

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                          • Answers coming out tomorrow... Just received them from NVIDIA. The wait should certainly be justified. Many of the answers are quite in-depth and Andy didn't shy away from talking about a number of different topics (including open-source support or there the lack of, new features, etc). It's certainly a must-read
                            Michael Larabel
                            http://www.michaellarabel.com/

                            Comment


                            • Originally posted by Michael View Post
                              Answers coming out tomorrow... Just received them from NVIDIA. The wait should certainly be justified. Many of the answers are quite in-depth and Andy didn't shy away from talking about a number of different topics (including open-source support or there the lack of, new features, etc). It's certainly a must-read
                              Ohh, can't wait!

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                              • There's going to be a hilarious amount of marketing spin on this one.

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