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Intel Has 20~30 Full-Time Linux Graphics Developers

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  • Intel Has 20~30 Full-Time Linux Graphics Developers

    Phoronix: Intel Has 20~30 Full-Time Linux Graphics Developers

    It was revealed today at the Free Open-Source Developers' European Meeting (FOSDEM) that Intel through their Open-Source Technology Center is currently over two dozen full-time graphics driver developers. They're also looking to hiring more developers...

    http://www.phoronix.com/vr.php?view=MTI5MTI

  • #2
    30 developers which produce a driver without a capable hardware for it. Its very shame

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    • #3
      Intel > u





      intel > u

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      • #4


        In moments like that one I am happy to be owner of Intel hardware :]
        Shame that AMD is doing something reverse, but that is their decision. And probably many developers from AMD will work at Intel now. Just like it happened with AMD and nVidia last time.
        AMD was cutting costs, but I think, that at some point their cut branch they was standing on.

        Comment


        • #5
          But where is the open GL support on same level as windows?

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          • #6
            then why are serveral games in the ubuntu software center officially not compatible with intel graphics hardware? are the chips really *that* low-end?

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            • #7
              Ask the game devs why.

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              • #8
                OpenGL 4.3

                20-30 developers is kind of many developers.
                Maybe we can soon see OpenGL 4.3 support?

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                • #9
                  Originally posted by varikonniemi View Post
                  But where is the open GL support on same level as windows?
                  It doesn't matter how much faster the Windows driver crashes even if it claims GL4.

                  Comment


                  • #10
                    Originally posted by uid313 View Post
                    20-30 developers is kind of many developers.
                    Maybe we can soon see OpenGL 4.3 support?
                    Would be nice. But what would be even better would be if game devs would actually learn to code. Now their sucky code does
                    definetly not need OpenGL 4.3.

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                    • #11
                      Originally posted by varikonniemi View Post
                      But where is the open GL support on same level as windows?
                      On older chips or current ones? OpenGL features are not a priority on these chips.
                      Priorites are proper modesetting, HDMI audio, VA-API acceleration, power management, and those sorts of things. You know, basic functionality that AMD lacks in their open-source driver...

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                      • #12
                        So how come Intel still won't have the latest version of OpenGL 4.3, when Nvidia and ATI do for many of their cards already - especially when they already have the latest version of DirectX11.1?

                        I'm sorry but I can't take Intel seriously in graphics until they support OpenGL properly.

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                        • #13
                          Originally posted by Krysto View Post
                          So how come Intel still won't have the latest version of OpenGL 4.3, when Nvidia and ATI do for many of their cards already - especially when they already have the latest version of DirectX11.1?

                          I'm sorry but I can't take Intel seriously in graphics until they support OpenGL properly.
                          Intel is THE contributor to MESA opensource OpenGL stack, which is THE most complete OpenGL stack at this time.
                          So, I am sorry, but I can't take your comment seriously.

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                          • #14
                            But it is still too slow on Linux compared to Win.

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                            • #15
                              Kudos to Intel for its effort!

                              Congrats to Intel for its OTC initiative. Hope, someday, NVidia and AMD will follow its example!
                              One thing we have to had in mind is that intel never were a great Gpu maker (Larrabe was a failure) so it was more than expected that it will catchup with OpenGL compliance a little late than the others makers.
                              But, as far as I know, their driver is very good and stable on linux, and the fact that every new feature is immediatelly avalilable to the community is a role model.

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