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Intel Merges ETC2 Texture Compression In Mesa

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  • Intel Merges ETC2 Texture Compression In Mesa

    Phoronix: Intel Merges ETC2 Texture Compression In Mesa

    ETC2, the new royalty-free texture compression method that's required by OpenGL ES 3.0, now has support within mainline Mesa. However, for now this ETC2 support is limited to the Intel DRI driver...

    http://www.phoronix.com/vr.php?view=MTI0NTc

  • #2
    Why only OGL ES?

    I thought that you add texture format support for all OGL's. And just plug different APIs (which should be trivial). "Desktop" OGL have bigger requirements for texture support ?

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    • #3
      Desktop OpenGL only has ETC2 texture support added in version 4.3.
      They have a long way to go before reaching OpenGL 4.3.
      So it's more practical to focus on OpenGL ES 3.0 as a target first.

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      • #4
        Yeah, I couldn't find a standalone extension that would add just ETC2 to "normal" GL. The official one is the ES3 compatibility one which needs many other things too.

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