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Intel Aims To Hit On Performance, Plans LLVM Compiler

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  • #16
    Originally posted by mattst88 View Post
    glGetError would put a fence into the pipeline and then wait for the result. Fortunately, calling glGetError isn't done very often.
    But glGenXXX is. This is the reason why I think offloading every GL call to a separate thread won't scale very well.

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