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Intel HD 4000 Ivy Bridge Graphics On Linux

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  • Intel HD 4000 Ivy Bridge Graphics On Linux

    Phoronix: Intel HD 4000 Ivy Bridge Graphics On Linux

    Now having looked at the processor performance of the brand new Intel Core i7 3770K "Ivy Bridge" CPU, up now is our first look at the Intel HD 4000 "Gen7" graphics performance for the Ivy Bridge processors under Linux. Building upon what's turned into a huge success for Intel with their Sandy Bridge graphics with admirable performance and stable open-source Linux drivers, Ivy Bridge volleys Intel's Linux graphics capabilities into a whole new realm for those concerned about open-source graphics drivers.

    http://www.phoronix.com/vr.php?view=17284

  • #2
    Usually the hd 4000 core is set to a turbo frequency of 1150 while hd 3000 is running at 1350 turbo by default. It should be easy to increase that with a good board, maybe the kernel module could be patched as well. Win OC tools allow on the fly changes so it should be possible I did not see any hardware sites with oc hd 4000 results, but it scaled pretty well. Using ddr3-1600 setting was also faster than ddr3-1333, so faster ram helps as well (tomshardware compared impact of ram speed btw).
    Last edited by Kano; 04-24-2012, 01:17 AM.

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    • #3
      do AMD CPUs/APUs and motherboards finally make fully use of ddr3 RAM? id guess that if not it could be some grave impact on performance compared to the intel units. Im really eager to see trinity results

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      • #4
        Originally posted by jakubo View Post
        do AMD CPUs/APUs and motherboards finally make fully use of ddr3 RAM? id guess that if not it could be some grave impact on performance compared to the intel units. Im really eager to see trinity results
        Well the other thing to keep in mind about these results is what was posted in earlier threads that for the APUs the GPU isn't set to it's highest performance level by default so these tests are very flawed that way

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        • #5
          In "A8-3870K - Gallium3D" case, default power mode instead of high, right?

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          • #6
            VDrift illustrated another nice improvement for the Intel Core i7 3770K. Ignore the Catalyst results here since the Catalyst driver renders the GLSL shaders correctly for VDrift where as all the Mesa/Gallium3D drivers handle them incorrectly, which is why the open-source drivers have much higher results than the proprietary AMD / NVIDIA drivers.
            Isn't this a very stupid comment? So we should ignore the driver that DOES rendering correctly? Shouldn't it be better to eliminate from the test the ones that aren't able to render scenes correctly?

            I will program a black driver, that will render the scenes in full black, but that will give you 1000+ fps in any resolution for any game!!! How great is that?

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            • #7
              If you want to compare a faulty driver you should compare it with drivers that are faulty as well, comparing with Catalyst is like comparing apples and oranges. That's what he meant.

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              • #8
                Originally posted by AlbertP View Post
                If you want to compare a faulty driver you should compare it with drivers that are faulty as well, comparing with Catalyst is like comparing apples and oranges. That's what he meant.
                And what is the point of comparing two oranges that do not taste as oranges?

                First meet the minimum quality, and then you can compare.

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                • #9
                  Looks pretty underwhelming as it can't even beat the current generation APUs, whats gonna happen when AMD drops the A10 5800K w/ HD7660D APU?

                  Originally posted by jakubo View Post
                  do AMD CPUs/APUs and motherboards finally make fully use of ddr3 RAM? id guess that if not it could be some grave impact on performance compared to the intel units. Im really eager to see trinity results
                  AMD's APUs are the ones that actually get increased performance from faster DDR3, last I checked a near linear improvement all the way up to DDR3 2500. IIRC increasing the ram speed has almost no effect at all on Intel's 2000/3000 GPUs for some strange reason.

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                  • #10
                    Originally posted by RussianNeuroMancer View Post
                    In "A8-3870K - Gallium3D" case, default power mode instead of high, right?
                    This is Larabel, so it's always on low/default with no performance enhancements like S3TC...

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                    • #11
                      The problem can be solved by setting shaders=false in vdrift test script.

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                      • #12
                        Originally posted by log0 View Post
                        The problem can be solved by setting shaders=false in vdrift test script.
                        Larabel never does corrections...

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                        • #13
                          @Kivada

                          Implying S3TC is a performance enhancement. If it's even used, it's often used to double the texture resolution, thus using the same VRAM and no speedup.

                          @Intel team

                          Congrats, especially on Nexuiz and Xonotic.

                          @AMD

                          Three weeks to Trinity.

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                          • #14
                            AMD vs Intel

                            I think AMD has faster graphics.
                            But I think Intel chips are more energy efficient (hence cooler, and more silent) and have open source device drivers.

                            I'll go with energy-efficient, cool, silent, open source any day over slightly faster graphics.

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                            • #15
                              Originally posted by curaga View Post
                              @Kivada

                              Implying S3TC is a performance enhancement. If it's even used, it's often used to double the texture resolution, thus using the same VRAM and no speedup.
                              If I'm not mistaken S3TC is used by pretty much all games these days and enabling it actually does improve performance by reducing the amount of memory bandwidth required to load the texture, the game engine is going to try to load the same number of textures weather S3TC is there or not but the GPU is going to choke on the extra bandwidth required to do it, hence why S3TC is still used to this day.




                              Originally posted by uid313 View Post
                              I think AMD has faster graphics.
                              But I think Intel chips are more energy efficient (hence cooler, and more silent) and have open source device drivers.

                              I'll go with energy-efficient, cool, silent, open source any day over slightly faster graphics.
                              Both have fully OSS drivers, if you care about silent it doesn't even mater, just use some really good aftermarket cooling on either and you'll never hear anything http://silentpcreview.com/ and http://frostytech.com/ are really good resources for parting out good cooling and how to build specifically for silence without letting things get warm or ending up with noises normally masked by the sound of the airflow suddenly becoming annoyingly noticeable, high pitched whines, case vibration resonance and whatnot.

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